conditional processing based on types

This commit is contained in:
randogoth 2024-03-18 11:47:30 +02:00
parent 2bf2e1293f
commit 995086ada5

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@ -14,10 +14,10 @@ struct Edge(usize, usize);
#[derive(Debug)] #[derive(Debug)]
struct TriangleData { struct TriangleData {
index: usize, index: usize,
area: f32, area: Option<f32>,
terminal_edge: Edge, terminal_edge: Option<Edge>,
edges_with_lengths: Vec<(Edge, f32)>, edges_with_lengths: Option<Vec<(Edge, f32)>>,
node_connections: HashSet<usize>, node_connections: Option<HashSet<usize>>,
} }
#[derive(Debug)] #[derive(Debug)]
@ -38,50 +38,63 @@ impl GeometryData {
} }
} }
// Function to add a triangle to the GeometryData fn add_triangle(&mut self, index: usize, points: &[Point<f32>], tri_idx: &[usize], types: usize) {
fn add_triangle(&mut self, index: usize, points: &[Point<f32>], tri_idx: &[usize]) { let point_a = points[tri_idx[0]];
let point_a: Point<f32> = points[tri_idx[0]]; let point_b = points[tri_idx[1]];
let point_b: Point<f32> = points[tri_idx[1]]; let point_c = points[tri_idx[2]];
let point_c: Point<f32> = points[tri_idx[2]];
let edges_with_lengths = [ let edges_with_lengths: Option<Vec<(Edge, f32)>> = if types == 0 || types == 2 {
Some([
(Edge(min(tri_idx[0], tri_idx[1]), max(tri_idx[0], tri_idx[1])), point_a.euclidean_distance(&point_b)), (Edge(min(tri_idx[0], tri_idx[1]), max(tri_idx[0], tri_idx[1])), point_a.euclidean_distance(&point_b)),
(Edge(min(tri_idx[1], tri_idx[2]), max(tri_idx[1], tri_idx[2])), point_b.euclidean_distance(&point_c)), (Edge(min(tri_idx[1], tri_idx[2]), max(tri_idx[1], tri_idx[2])), point_b.euclidean_distance(&point_c)),
(Edge(min(tri_idx[2], tri_idx[0]), max(tri_idx[2], tri_idx[0])), point_c.euclidean_distance(&point_a)), (Edge(min(tri_idx[2], tri_idx[0]), max(tri_idx[2], tri_idx[0])), point_c.euclidean_distance(&point_a)),
]; ].to_vec().into_iter().sorted_by(|a, b| b.1.partial_cmp(&a.1).unwrap()).collect())
} else {
None
};
let mut edges_sorted = edges_with_lengths.to_vec(); let terminal_edge = edges_with_lengths.as_ref().map(|edges| edges[0].0);
edges_sorted.sort_by(|a, b| b.1.partial_cmp(&a.1).unwrap()); let area = if types == 0 || types == 2 {
Some(Polygon::new(LineString::from(vec![
let terminal_edge = edges_sorted[0].0;
let area = Polygon::new(LineString::from(vec![
(point_a.x(), point_a.y()), (point_a.x(), point_a.y()),
(point_b.x(), point_b.y()), (point_b.x(), point_b.y()),
(point_c.x(), point_c.y()), (point_c.x(), point_c.y()),
(point_a.x(), point_a.y()) (point_a.x(), point_a.y()),
]), vec![]).unsigned_area(); ]), vec![]).unsigned_area())
} else {
None
};
let node_connections: HashSet<usize> = tri_idx.iter().cloned().collect::<HashSet<_>>(); let node_connections: Option<HashSet<usize>> = if types == 0 || types == 1 {
Some(tri_idx.iter().cloned().collect())
} else {
None
};
self.triangles.push(TriangleData { self.triangles.push(TriangleData {
index, index,
area, area,
terminal_edge, terminal_edge,
edges_with_lengths: edges_sorted, edges_with_lengths: edges_with_lengths.clone(),
node_connections, node_connections: node_connections.clone(),
}); });
for &(edge, length) in &edges_with_lengths { if let Some(edges) = &edges_with_lengths {
for &(edge, length) in edges {
self.edge_lengths.insert(edge, length); self.edge_lengths.insert(edge, length);
self.edge_to_triangles.entry(edge).or_default().push(index); self.edge_to_triangles.entry(edge).or_default().push(index);
} }
}
for &vertex in tri_idx { if let Some(nodes) = &node_connections {
for &vertex in nodes {
self.vertex_to_triangles.entry(vertex).or_default().push(index); self.vertex_to_triangles.entry(vertex).or_default().push(index);
} }
} }
} }
}
pub fn random_points(center: (f32, f32), radius: f32, num_points: usize) -> Vec<Point<f32>> { pub fn random_points(center: (f32, f32), radius: f32, num_points: usize) -> Vec<Point<f32>> {
let mut rng: rand::prelude::ThreadRng = rand::thread_rng(); let mut rng: rand::prelude::ThreadRng = rand::thread_rng();
let mut points: Vec<Point<f32>> = Vec::with_capacity(num_points); let mut points: Vec<Point<f32>> = Vec::with_capacity(num_points);
@ -114,14 +127,14 @@ pub fn delaunay(points: &Vec<Point<f32>>) -> Vec<usize> {
result.triangles result.triangles
} }
fn preprocess(points: &[Point<f32>], triangles: &[usize]) -> GeometryData { fn preprocess(points: &[Point<f32>], triangles: &[usize], types: usize) -> GeometryData {
let geometry_data: Arc<Mutex<GeometryData>> = Arc::new(Mutex::new(GeometryData::new())); let geometry_data: Arc<Mutex<GeometryData>> = Arc::new(Mutex::new(GeometryData::new()));
triangles.par_chunks(6).enumerate().for_each(|(index, tri_idx)| { triangles.par_chunks(6).enumerate().for_each(|(index, tri_idx)| {
let points_clone: Vec<Point<f32>> = points.to_vec(); // Clone points to avoid borrowing issues let points_clone: Vec<Point<f32>> = points.to_vec(); // Clone points to avoid borrowing issues
let gd: Arc<Mutex<GeometryData>> = geometry_data.clone(); // Clone Arc for use in each thread let gd: Arc<Mutex<GeometryData>> = geometry_data.clone(); // Clone Arc for use in each thread
gd.lock().unwrap().add_triangle(index, &points_clone, tri_idx); gd.lock().unwrap().add_triangle(index, &points_clone, tri_idx, types);
}); });
// Extract the GeometryData from the Arc<Mutex<>>. This is safe to do here because // Extract the GeometryData from the Arc<Mutex<>>. This is safe to do here because
@ -147,21 +160,29 @@ fn delfin(
// Sort all triangles by the longest terminal edge // Sort all triangles by the longest terminal edge
let triangles_sorted: Vec<(usize, f32)> = geometry_data.triangles.iter() let triangles_sorted: Vec<(usize, f32)> = geometry_data.triangles.iter()
.map(|triangle_data: &TriangleData| { .filter_map(|triangle_data| {
let terminal_edge_length: f32 = geometry_data.edge_lengths[&triangle_data.terminal_edge]; // Only consider triangles with a terminal edge
(triangle_data.index, terminal_edge_length) triangle_data.terminal_edge.map(|terminal_edge| {
// Retrieve the length of the terminal edge if it exists
geometry_data.edge_lengths.get(&terminal_edge)
.map(|&length| (triangle_data.index, length))
}).flatten()
}) })
.sorted_by(|a, b| b.1.partial_cmp(&a.1).unwrap()) // Sort in descending order by edge length .sorted_by(|a, b| b.1.partial_cmp(&a.1).unwrap()) // Sort in descending order by edge length
.collect(); .collect();
// Calculate densities based on reverse area // Calculate areas for triangles that have an area calculated
let areas: Vec<f32> = geometry_data.triangles.par_iter() let areas: Vec<f32> = geometry_data.triangles.par_iter()
.map(|triangle_data: &TriangleData| triangle_data.area) .filter_map(|triangle_data| triangle_data.area)
.map(|area| area)
.collect(); .collect();
// Calculate mean and standard deviation of terminal edges lengths // Calculate mean and standard deviation of terminal edges lengths
let terminal_edge_lengths: Vec<f32> = geometry_data.triangles.par_iter() let terminal_edge_lengths: Vec<f32> = geometry_data.triangles.par_iter()
.map(|triangle_data: &TriangleData| geometry_data.edge_lengths[&triangle_data.terminal_edge]) .filter_map(|triangle_data| {
triangle_data.terminal_edge.and_then(|edge| geometry_data.edge_lengths.get(&edge))
})
.cloned()
.collect(); .collect();
let (mean_terminal_edge, std_terminal_edge) = mean_std(terminal_edge_lengths); let (mean_terminal_edge, std_terminal_edge) = mean_std(terminal_edge_lengths);
@ -185,8 +206,9 @@ fn delfin(
// Retrieve triangles that share the terminal edge, continue if less than 2 triangles share it // Retrieve triangles that share the terminal edge, continue if less than 2 triangles share it
let triangle_data: &TriangleData = &geometry_data.triangles[triangle_index]; let triangle_data: &TriangleData = &geometry_data.triangles[triangle_index];
let terminal_edge: Edge = triangle_data.terminal_edge; if let Some(terminal_edge) = triangle_data.terminal_edge {
if let Some(connected_triangles) = geometry_data.edge_to_triangles.get(&terminal_edge) { if let Some(connected_triangles) = geometry_data.edge_to_triangles.get(&terminal_edge) {
// Proceed only if there are 2 or more triangles sharing the terminal edge
if connected_triangles.len() < 2 { if connected_triangles.len() < 2 {
continue; continue;
} }
@ -199,23 +221,29 @@ fn delfin(
// Dynamically expand the set based on the terminal edge sharing criterion // Dynamically expand the set based on the terminal edge sharing criterion
let mut triangles_to_expand: HashSet<usize> = triangle_set.clone(); let mut triangles_to_expand: HashSet<usize> = triangle_set.clone();
while let Some(current_idx) = triangles_to_expand.iter().next().cloned() { while let Some(current_idx) = triangles_to_expand.iter().next().cloned() {
// Remove the current triangle index from the set to avoid reprocessing
triangles_to_expand.remove(&current_idx); triangles_to_expand.remove(&current_idx);
// For each triangle, check its edges against the edges of the neighbors // Iterate over each triangle that shares a terminal edge
for &neighbor_idx in connected_triangles { for &neighbor_idx in connected_triangles {
// Skip if this triangle has already been considered or processed
if triangle_set.contains(&neighbor_idx) || processed_triangles.contains(&neighbor_idx) { if triangle_set.contains(&neighbor_idx) || processed_triangles.contains(&neighbor_idx) {
continue; continue;
} }
let neighbor_data = &geometry_data.triangles[neighbor_idx]; // Safely access the neighbor triangle's data using its index
// Check if neighbor shares a terminal edge if let Some(neighbor_data) = geometry_data.triangles.get(neighbor_idx) {
if neighbor_data.terminal_edge == terminal_edge { // Check if the neighbor shares the same terminal edge
// Directly compare the terminal edges as they are both Option<Edge>
if neighbor_data.terminal_edge == Some(terminal_edge) {
// If they share the same terminal edge, include the neighbor in the current void polygon set
triangle_set.insert(neighbor_idx); triangle_set.insert(neighbor_idx);
processed_triangles.insert(neighbor_idx); processed_triangles.insert(neighbor_idx);
triangles_to_expand.insert(neighbor_idx); triangles_to_expand.insert(neighbor_idx);
} }
} }
} }
}
// Add the expanded set to void polygons // Add the expanded set to void polygons
void_polygons.push(triangle_set); void_polygons.push(triangle_set);
@ -224,19 +252,23 @@ fn delfin(
continue; continue;
} }
} }
}
// Filter out void polygon sets // Filter out void polygon sets
void_polygons.retain(|poly_set: &HashSet<usize>| { void_polygons.retain(|poly_set: &HashSet<usize>| {
// Calculate the total area of the polygon set by summing the areas of the triangles it contains // Calculate the total area of the polygon set by summing the areas of the triangles it contains.
let total_area: f32 = poly_set.iter() let total_area: f32 = poly_set.iter()
.filter_map(|&idx| geometry_data.triangles.get(idx)) .filter_map(|&idx| geometry_data.triangles.get(idx).and_then(|td| td.area))
.map(|triangle_data: &TriangleData| triangle_data.area)
.sum(); .sum();
// Calculate the area Z-score // Calculate the area Z-score if std_area is non-zero to avoid division by zero.
let area_z_score: f32 = (total_area - mean_area) / std_area; let area_z_score: f32 = if std_area != 0.0 {
(total_area - mean_area) / std_area
} else {
-5.0
};
// Filter based on the area Z-score and the minimum number of triangles // Filter based on the area Z-score and the minimum number of triangles.
area_z_score >= min_area && poly_set.len() >= 3 area_z_score >= min_area && poly_set.len() >= 3
}); });
@ -248,9 +280,9 @@ fn main() {
let triangles_indices: Vec<usize> = delaunay(&points); let triangles_indices: Vec<usize> = delaunay(&points);
// Preprocess to create GeometryData // Preprocess to create GeometryData
let geometry_data: GeometryData = preprocess(&points, &triangles_indices); let geometry_data: GeometryData = preprocess(&points, &triangles_indices, 0);
// Define minimum voidness and minimum distance for delfin function // Define minimum area and minimum distance for delfin function
let min_area: f32 = 4.0; // Example threshold for voidness let min_area: f32 = 4.0; // Example threshold for voidness
let min_distance: f32 = 1.0; // Example threshold for minimum distance (Z-score) let min_distance: f32 = 1.0; // Example threshold for minimum distance (Z-score)