pub struct
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@ -19,7 +19,7 @@ struct TriangleData {
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}
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#[derive(Debug)]
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struct GeometryData {
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pub struct GeometryData {
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triangles: Vec<TriangleData>,
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edge_to_triangles: HashMap<Edge, Vec<usize>>, // Maps an edge to triangle indices
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edge_lengths: HashMap<Edge, f32>, // Edge lengths
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