code guidelines

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# swarm — Project Guidelines
## Actor Model Conventions
- **One sealed hierarchy per actor.** Define a `sealed class FooMessage` for
commands and a `sealed class FooResult` for responses. Every concrete variant
is a `final class`.
- **Handler mixin, not extension.** Actors implement `Handler<M, A>` via `with`,
never via `extends` or `implements`.
- **Factory tear-off for construction.**
```dart
final actor = Actor.create(FooActor.new);
```
Never pass an already-constructed handler instance across isolate boundaries.
- **Skip `init()` and `close()` when there is nothing to initialise or release.**
Override them only when the actor holds persistent resources (sockets,
database handles, etc.).
- **Errors propagate as exceptions.** Throw inside `handle()`; the `actors`
runtime wraps isolate errors in `RemoteErrorException` on the caller side.
Result-type error variants are only justified across network/serialisation
boundaries.
## Code Style
- **Comment only when intent is not obvious.** Skip doc comments on
self-explanatory members (`final String path`, `const FileSaved()`, etc.).
- **Prefer `const` constructors and declarations** wherever the linter suggests.
- **No `public_member_api_docs` lint rule.** Forced doc comments on every public
member produce noise, not signal.
- **`prefer_final_fields`, `avoid_print`, `sort_pub_dependencies`** are enabled.
## Content Types
- Actors deal in plain Dart types (`String`, `int`, `Map`, …) or simple value
objects. Binary data (`Uint8List`) warrants a separate actor rather than
overloading an existing one.