1515 lines
41 KiB
HTML
1515 lines
41 KiB
HTML
<!DOCTYPE html>
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<html>
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<title>A-li-ce / Swub, Klara Ravat / Circuit Splash #47</title>
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<body>
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<nav class="navbar navbar-default navbar-fixed-top">
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<div class="container-fluid">
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<div class="navbar-header">
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<a class="navbar-brand" href="/">
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</nav>
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<div class="container-fluid navigator">
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<div class="row">
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<!-- <div class="col-md-6 col-md-offset-1">
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<h4><i class="fa fa-calendar"></i> #63 / März 09th, 2017 @ <a class="highlight button hvr-sweep-to-top" href="">Panke</a></h4>
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<div class="upcoming row">
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<div class="upcoming-media">
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</div>
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</div>
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<div class="col-md-10">
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<div class="upcoming-detail">
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<p><a class="button hvr-sweep-to-top" href="http://www.genekogan.com">Gene Kogan</a> <br/> Pixels, Noise and Blenders </p>
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<p class="small-text">Recent works applying deep learning research to visual and sound art, and an introduction to ml4a.github.io, a free, online book about ML for artists</p>
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</div>
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</div>
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</div>
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<div class="upcoming row">
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<div class="col-md-2">
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<div class="upcoming-media">
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<img src=http://www.margheritapevere.com/wp-content/uploads/2015/10/Pevere_Growing-cellulose-7_500px-1.jpg></img>
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</div>
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</div>
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<div class="col-md-10">
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<div class="upcoming-detail">
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<p><a class="button hvr-sweep-to-top" href="http://www.margheritapevere.com/">Margherita Pevere</a> <br/> On Hybridity </p>
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<p class="small-text">What role does hybridity play in art practices that mediate biological and technological materials? What can hybridity tell us about relationships, disruption, violence, and regeneration? What are its implications at an aesthetic, relational, and political level?</p>
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</div>
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</div>
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</div>
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</div> -->
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<div class="col-md-8">
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<h4><i class="fa fa-search"></i> Browse by topic</h4>
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<a class="topic" data-scroll-nav="7">Deep learning</a>
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<a class="topic" data-scroll-nav="7">hybridity</a>
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<a class="topic" data-scroll-nav="8">net art</a>
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<a class="topic" data-scroll-nav="8">net art</a>
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<a class="topic" data-scroll-nav="62">Audiovisual art</a>
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<a class="topic" data-scroll-nav="9">Analog,Film</a>
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<a class="topic" data-scroll-nav="9">Data,Robotics,Research</a>
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<a class="topic" data-scroll-nav="9">Performance,Light,Music,AV</a>
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<a class="topic" data-scroll-nav="10">Film</a>
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<a class="topic" data-scroll-nav="11">3D,Painting,Performance,Installation</a>
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<a class="topic" data-scroll-nav="11">Installation</a>
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<a class="topic" data-scroll-nav="11">Av,Live Cinema,Performance,Vj</a>
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<a class="topic" data-scroll-nav="12">music,software</a>
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<a class="topic" data-scroll-nav="12">mapping,software</a>
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<a class="topic" data-scroll-nav="12">software</a>
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<a class="topic" data-scroll-nav="63">Cooking Performance</a>
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<a class="topic" data-scroll-nav="63">Patching</a>
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<a class="topic" data-scroll-nav="63">AV Performance</a>
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<a class="topic" data-scroll-nav="14">virtual reality,performance,video art</a>
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<a class="topic" data-scroll-nav="14">mapping,production</a>
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<a class="topic" data-scroll-nav="14">performance,net art,virtual reality,av</a>
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<a class="topic" data-scroll-nav="14">full dome,research,animation,installation,3d</a>
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<a class="topic" data-scroll-nav="15">Drawing,Sound</a>
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<a class="topic" data-scroll-nav="15">Animation,Virtual Reality,Software</a>
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<a class="topic" data-scroll-nav="15">Collective,Installation,Science</a>
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<a class="topic" data-scroll-nav="16">VJ</a>
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<a class="topic" data-scroll-nav="16">Dance</a>
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<a class="topic" data-scroll-nav="16">VJ,mapping</a>
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<a class="topic" data-scroll-nav="17">Film,Painting,Installation</a>
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<a class="topic" data-scroll-nav="17">3D,Film,Full Dome</a>
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<a class="topic" data-scroll-nav="17">Space,Light</a>
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<a class="topic" data-scroll-nav="18">VJ,3d,glitch,AV</a>
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<a class="topic" data-scroll-nav="18">Research,Music,software</a>
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<a class="topic" data-scroll-nav="18">virtual reality,3d</a>
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<a class="topic" data-scroll-nav="19">collective,sound,light</a>
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<a class="topic" data-scroll-nav="19">AV,Installation,Sound,Light</a>
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<a class="topic" data-scroll-nav="19">Performance</a>
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<a class="topic" data-scroll-nav="20">Animation,3D</a>
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<a class="topic" data-scroll-nav="20">Installation</a>
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<a class="topic" data-scroll-nav="20">Film</a>
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<a class="topic" data-scroll-nav="21">VJ</a>
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<a class="topic" data-scroll-nav="21">Sound,Music,Software</a>
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<a class="topic" data-scroll-nav="21">Music</a>
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<a class="topic" data-scroll-nav="69">AV Performance</a>
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<a class="topic" data-scroll-nav="69">Film</a>
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<a class="topic" data-scroll-nav="22">Film,Analog,Research,Smell</a>
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<a class="topic" data-scroll-nav="22">Photography,Analog</a>
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<a class="topic" data-scroll-nav="22">Analog,Film</a>
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<a class="topic" data-scroll-nav="23">Design,Games</a>
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<a class="topic" data-scroll-nav="23">VJ</a>
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<a class="topic" data-scroll-nav="23">VJ</a>
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<a class="topic" data-scroll-nav="24">Concept, Video</a>
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<a class="topic" data-scroll-nav="24">Sound, Generative</a>
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<a class="topic" data-scroll-nav="24">Mapping, Motion graphics</a>
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<a class="topic" data-scroll-nav="64">AV,Performance,Music</a>
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<a class="topic" data-scroll-nav="64">AV,Performance</a>
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<a class="topic" data-scroll-nav="26">Film,Analog</a>
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<a class="topic" data-scroll-nav="26">Philosophy,Performance</a>
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<a class="topic" data-scroll-nav="26">Net art,Painting</a>
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<a class="topic" data-scroll-nav="27">AV,Painting,VJ</a>
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<a class="topic" data-scroll-nav="27">Sound,Research,Installation</a>
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<a class="topic" data-scroll-nav="27">Analog,Film</a>
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<a class="topic" data-scroll-nav="28">Science,Festival</a>
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<a class="topic" data-scroll-nav="28">Live Cinema,Installation,Sound</a>
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<a class="topic" data-scroll-nav="28">Photography,Science,Research</a>
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<a class="topic" data-scroll-nav="29">Software</a>
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<a class="topic" data-scroll-nav="29">Video,Meditation</a>
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<a class="topic" data-scroll-nav="29">Software</a>
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<a class="topic" data-scroll-nav="29">Software</a>
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<a class="topic" data-scroll-nav="30">Open Source,Software,Hardware</a>
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<a class="topic" data-scroll-nav="30">new media,research</a>
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<a class="topic" data-scroll-nav="30">Dance,Film</a>
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<a class="topic" data-scroll-nav="31">Installation,Music</a>
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<a class="topic" data-scroll-nav="31">VVVV,Coding,software</a>
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<a class="topic" data-scroll-nav="32">VJ,Installation,Performance</a>
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<a class="topic" data-scroll-nav="32">Coding,Research</a>
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<a class="topic" data-scroll-nav="32">Installation,New Media</a>
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<a class="topic" data-scroll-nav="33">Politics,Privacy</a>
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<a class="topic" data-scroll-nav="34">Analog,Film,Research</a>
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<a class="topic" data-scroll-nav="34">Installation,New Media</a>
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<a class="topic" data-scroll-nav="34">Film,Glitch,Analog,Sound</a>
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<a class="topic" data-scroll-nav="35">Music,Performance,Sound</a>
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<a class="topic" data-scroll-nav="35">Science,Research</a>
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<a class="topic" data-scroll-nav="35">Installation,Research,Interactive</a>
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<a class="topic" data-scroll-nav="36">Design,hardware,Installation</a>
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<a class="topic" data-scroll-nav="36">Software,Coding,Sound,Music</a>
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<a class="topic" data-scroll-nav="36">VJ,Performance,Film</a>
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<a class="topic" data-scroll-nav="37">Analog,Film</a>
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<a class="topic" data-scroll-nav="37">Interactive,Projection</a>
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<a class="topic" data-scroll-nav="37">Science,Research</a>
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|
|
|
|
|
|
<a class="topic" data-scroll-nav="38">Installation,Light,Full Dome,VJ</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="38">Science,Film,Photography</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="38">Mapping,Performance,VJ</a>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="39">VJ,Drawing</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="39">Interactive,Performance</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="39">Performance,Drawing</a>
|
|
|
|
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|
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="65">mapping,vj</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="65">science,dance,research</a>
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="40">VJ</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="40">VJ,Dance</a>
|
|
|
|
|
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|
|
<a class="topic" data-scroll-nav="40">Science,Research</a>
|
|
|
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|
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="41">Design</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="41">Software,Sound</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="41">VJ,Mapping</a>
|
|
|
|
|
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|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="42">Mapping</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="42">Interactive,Performance</a>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="43">Film</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="43">3D,Generative,Coding</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="43">Collective,Research</a>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="44">Glitch,Net art,generative,coding,software</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="44">Open Source,Games,Music,AV</a>
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
<a class="topic" data-scroll-nav="45">Festival,Vj</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="45">Live Cinema,Mapping,VJ</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="45">Vj</a>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="46">Research,Av,Music,VJ</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="46">Interactive,Installation</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="46">Vj</a>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="47">Coding,generative</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="47">Open Source,Hardware</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="47">Av,Music,Politics</a>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="48">New Media,Interactive</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="48">Performance,AV,VJ</a>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="49">3D,AV</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="49">Performance,Sound,Software,Installation</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="49">Performance,Sound,AV</a>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="50">Photography</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="50">Robotics,Research</a>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="51">Research,Performance</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="51">Design,AV</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="51">Architecture</a>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="52">AV,VJ</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="52">AV,Music</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="52">Performance,Hacking,Music</a>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="53">Music,Sound,Production,Research</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="53">Hacking,Coding</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="53">Performance,Dance</a>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="54">Interactive,Generative,Coding</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="54">Performance,Dance,Interactive</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="54">Interactive,Software</a>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="55">Performance,Interactive,Software</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="55">Photography</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="55">Performance,Sound</a>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="66">mapping,av</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="66">coding,software</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="66">dance,performance,animation</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="66">software,vj,coding,Vvvv</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="66">live cinema,vj,performance,av</a>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="56">New Media,Research</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="56">Sound,Installation</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="56">Performance,Software</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="56">Performance</a>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="57">mapping</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="57">Performance,Film</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="57">Theater,Politics,Live Cinema</a>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="67">festival,VJ</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="67">festival,VJ,vvvv,Hardware</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="67">festival,installation,software</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="67">festival,installation,architecture,light</a>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="58">Software</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="58">Film</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="58">Hacking,Performance,Software,VJ,Games</a>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="59">AV,Performance</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="59">Experimental,Film</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="59">Hacking,Performance,VJ</a>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="60">Performance,Illustration</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="60">VVVV</a>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="68">festival</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="68">Festival</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="68">installation,festival</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="68">festival</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="68">festival</a>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="61">Performance,Painting</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="61">Research,Collaboration</a>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="62">Video Art,Research</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="62">Hardware</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="62">VJ, Video Art, Association,visualBerlin</a>
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
<a class="topic" data-scroll-nav="63">Light,Installation,Processing,Open Source</a>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="64">Installation,Sound</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="64">Software,Sound,Open Source</a>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="65">Vj,Festival</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="65">Science,Performance</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="65">Interaction,Installation,Software</a>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="66">Games,Festival</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="66">Politics,Street Art</a>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="67">Design,Research</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="67">Game,Programming</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="67">Dance,Performance,VJ</a>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="68">VJ</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="68">coding,Pure Data,Processing</a>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="69">mapping</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="69">photography</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="69">Software,glitch,QuartzComposer</a>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="69">VJ,software,installation,visualBerlin</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="69">AV,Live Cinema,visualBerlin</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="69">music,games,AV,visualBerlin</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="69">live cinema,visualBerlin</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="69">AV,visualBerlin</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="69">VJ,mapping,visualBerlin</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="69">mapping,visualBerlin</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="69">AV,music,visualBerlin</a>
|
|
|
|
|
|
|
|
<a class="topic" data-scroll-nav="69">hardware,live cinema,visualBerlin</a>
|
|
|
|
|
|
|
|
</div>
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<h4><i class="fa fa-sign-in"></i> Participate</h4>
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<p>Do you like to share your work as visual artist with our audience? Fill the form on our <a class="button hvr-sweep-to-top" href="/call-for-talks/">
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Call for Talks section.</a>
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<h3>#1</h3>
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<h4>October 9th, 2015</h4>
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</div>
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<div class="padded_vert">
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<ul>
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<li><a class="highlight button hvr-sweep-to-top" href= target="_blank">Spektrum</a></li>
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<img src=/images/csm_Tief_2_e1b57cfccd.jpg_resized.png></img>
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<h4>Klara Ravat, Circuit Splash / Tief - A/V by Klara Ravat & Circuit Splash</h4>
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<p>Tief is an atmospheric audio-visual live set composed by the sound artist Circuit Splash and experimental filmmaker and olfactory artist Klara Ravat. Together they generate a tranquil transition between frames, grain and noise. For this performance the duo will be playing with scent in combination with images and sounds. Seeking for disturbance and alteration Klara and Circuit combine analogue and digital mediums. </p>
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<h5>About Klara Ravat, Circuit Splash</h5>
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<p>Klara Ravat (*1986, Barcelona, Spain) creates media and odour artworks, installations and experimental films. By opposing the division between the realm of memory and the realm of experience, Ravat absorbs the tradition of remembrance art into daily practice. This personal follow-up and revival of a past habit is important as an act of reflection. By investigating the concept of landscape in an adventurous and exploratory way, she wants to amplify the wonderment of the spectator by creating compositions or settings that generate tranquil poetic images that leave traces and balances on the edge of alienation and recognition. Her works appear as dreamlike images, often accompanied by scent, in which fiction and reality meet, meanings shift, past and present fuse. For the past 3 years Ravat has been developing works related to the sense of smell as a research on how do we perceive through this sense. Klara Ravat currently lives and works in Berlin.
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Circuit Splash is an ambient project with a touch of glitch, experimentation, drones and noise as well as natural and humanistic connotations. It's a project born in Berlin 2 years ago in parallel to the Tief performance with Klara Ravat. Its creator does not know much about where the project is heading to, and remains quite silent. Mostly CS appears as the need to push oneself into unknown boundaries and interact with human beings and the machines others manage, a base experiment to relate and find new sounds that can be further applied and lead to something unexpected. Sound is an universe of infinite frequency combinations and its domains won't ever ever be displayed. CS gets an impulse into that uncertainty in sound. </p>
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<a class="button hvr-sweep-to-top" href=http://www.klararavat.wordpress.com target="_blank"><i class="fa fa-link"></i> Website</a>
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<p>Artist's Video</p>
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<iframe src="//player.vimeo.com/video/107067539" width="100%" height="140" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>
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<div class="talk col-md-6">
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<div class="artist-media">
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<img src=/images/csm_Intruders__1__bfa1d4de26.jpg_resized.png></img>
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</div>
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<div class="talk-detail">
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<h4>A-li-ce,Swub / Intruders</h4>
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<p>Based on amateur and family film archives from the 1920's to present times, Intruders is an audio- visual memory remix of anonymous stories and portraits, a dancing conversation with our own ghosts. Attracted by nostalgia and voyeurism, we are led into a time travel in which we are increasingly followed by familiar, suspicious and curious glances of unknown human figures, seeking our attention in the present time. Intruding our collective memory, the pictures use their own history to feed our inner emotions and internalised fictions. Intruders is co-produced by the video art residency Bandits-Mages and the national French archive Centre CICLIC. Inspired by 4000 watched films and 26 hours of collected archive footage, Intruders is an unique contemporary historical document with more than 2000 live sampled and manipulated audio and video sequences. Dealing with collective memory as well as the intimacy and transience of being, the actuality of this audiovisual performance seems to be timeless in today's interconnected media society, which produces permanently archives. </p>
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<h5>About A-li-ce,Swub</h5>
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<p>A-li-ce (FR / Berlin) plays as a video live performer in many international audio-visual festivals and the European club scene [Mapping Festival (CH), Vidéoformes (FR), Vision'R (FR), Medialab Prado (ES), etc.]. Additionally, she works as a video designer for theatre and teaches performative media arts in different institutions and universities. Her last solo project Fucking Wonderland was exhibited in Kyoto International Manga Museum in 2014. Swub (DE / Berlin) works as a video artist: his works were shown in exhibitions and video festivals and awarded with different scholarships and prices [EMAF (DE), Kassel Documentary Film and Video Festival (DE), Forum des Images (FR), TENT (NL) etc.]. Currently, he works on his debut album, which will be released in winter 2015.</p>
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<a class="button hvr-sweep-to-top" href=http://www.a-li-ce.com/ target="_blank"><i class="fa fa-link"></i> Website</a>
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<p>Artist's Video</p>
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<iframe src="//player.vimeo.com/video/132712678" width="100%" height="140" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>
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<h4>Discover more</h4>
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<a class="button hvr-sweep-to-top left" href=/session/2015/10/08/048.html>#48: October 8th, 2015 048</a>
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<a class="button hvr-sweep-to-top right" href=/session/2015/11/12/049.html>#49: November 12th, 2015 049</a>
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</div>
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</div>
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