+ Valentina Ferrandes / http://www.valentinaferrandes.com – Valentina will present her project “Berg“, an exploration of Teufelsberg Listening Station comprising a video and a GPS triggered soundscape for iPhone and iPad.
+ Andrea Familari aka. Fax / http://famifax.com – Drøp is an electronic music project born in Berlin in 2010 by Giuseppe Bifulcosound designer and engineer. It focuses on sounds investigation and experimentation, not that much in an aesthetic meaning, rather than in a perceptual and sensorial one, considering the sound as a bundle of informations that deal with psycho-acoustic and music therapy.
+ Julien Bach / http://julienbach.com – Julien will present a selection of his past work, mostly video mapping, and also introduce a community event he will start in January : A video mapping jam evening, happening once every two months in the Atelier.
+ StratoFyzika / http://www.stratofyzika.com – In this talk StratoFyzika will speak about their experience in experimenting with audio-visual-movement performances and recent collaborations with other artists. The use of sensors and wearable technologies, mapping the parameters of human movement to those possible in the world of sound and projection, as well as the use of physical and digital shadows together to visually represent the unconscious vibration of the ego in time.
+ pixelnoizz / http://pixelnoizz.wordpress.com/ – David Szauder will present touch.gl, an app to create a glitch composition using your fingers. glitch.gl offers several glitch method options, noizes, databending, offsets for composition from different sources, such as camera input or image files. touch.gl was recently exhibited in the Centre Pompidou (Paris, France), during the show called DigitART organised and curated by Abdel Bounane. He will also premiere the latest soon to be released 6th version of his other application GlitchPatternGenerator. The audiencewill have the chance to play with both apps after the presentation.
+ Malte Steiner / http://block4.com – n his talk, Steiner will show the use of open source game engines for live visuals and interactive art pieces from the humble beginnings in late 90s towards today. He currently develops and shares a system based on the engine Panda 3D which can be programmed in Python. With the implementation of full OSC control it can communicate with any other data from applications, like Pure Data…
+ Joel Dittrich / http://joeldittrich.se/ –
+ WHITEvoid / http://www.whitevoid.com – Lights are screens and screens are lights. pixels become physical and tangible. buildings and spaces are shaped by computer generated patterns and mathematical algorithms. in the age of projection mapping the real and the digital world are merging to form a new reality. real and virtual worlds are inseparable. Christopher Bauder talks about chances and challenges for computer aided design and scenography.<
+ VJ Juladi / http://juladi.blogspot.de/ – As VJ Juladi she creates new imagery and makes sounds visible. She specializes in analog and handmade visuals. Responding live to music, she experiments with the movements of her hands and body in addition to placing various objects in front of the camera: feathers, leafs, fabrics, fire, etc. to create mesmerizing effects which are sent through a video mixer and out to a screen. For the last few years she has also been using her whole body for the visuals, starting to dance, perform and move in front of the screen. The pictures which appear are always different. Simple hand movements result in intriguing patterns and shapes on the screen …. which sometimes even look like birds or digital animated forms.
+ Tokyo Data Collective / http://tokyodatacollective.com – Their performance De Koog is a multi-media exploration that fuses together electronics and acoustics, light and sound, man and machine. It can be watched, touched, played, heard and experienced both as performer or audience. Its eyes and ears take in data from the surroundings and it responds to these stimuli with jittering visuals, harsh synthesis and animal screams.
+ A-LI-CE / http://www.a-li-ce.com – For this years LPM edition, she will premiere the Piece «Parade: Ouverture», which is the first act of the “Parade A/V live performance project”, inspired freely on “The Atrocity Exhibition” of the writer J.G. Ballard. In collaboration with the sound artist Swub, it deals with spam messages, white lights, birds, electricity, schizophrenia, and Abba music.
+ pussykrew / http://niochnioszki.net – In 2010 they’ve started their audio-visual noise project – Domestic Violence, which merges field recordings, live coding and audio-responsive glitches, by using self-made interfaces, controllers and patches. Domestic Violence performed in Finland, Germany, UK, Italy and Poland. work by Tikul & Jendre has been presented at digital arts and video festivals around the world. They are constantly trying to challenge the viewer, through exploration of identity / queerness of human body / architectural objects and their transformations, synthetic-organic textures, glitch aesthetics, physicality of image and sound.Their works are attempting to bend the perception of time – intensify the senses and reactivate the dismissed areas of psyche.
+ Gabriel Shalom / http://www.gabrielshalom.com –
+ Mey Lean Kronemann & David Sanz Kirbis / http://therandomlab.blogspot.de – David and Mey are currently working on their project Tower of Babel, an emergent robotic sculpture that builds itself. A pack of small, autonomous robots is trying to climb on top of each other in order to form a tower. At some point, the tower gets too high and the robots fall down. This project is supported by Fundacion Telefonica’s VIDA Art and Artificial Life International Awards.
+ Vanessa Ramos-Velazquez / http://www.quietrevolution.me/Vanessa_Ramos_Velasquez.html – She is currently collaborating with legendary electronic musician/producer A Guy Called Gerald for her interactive performance Coded Narratives, and with sound artist Derek Holzer will debut her live videomicrography performance.
+ Geso / http://cargocollective.com/geso – Geso is the moniker he uses for his most personal and experimental work, specially focused in video-art and visual performances. His videos are a combination of glitches, geometric graphics, landscapes and images from nature, evoking a short of lost paradise or residual image from a better world. The concepts that often dominate his work are related to different levels of communication and its paradoxes, the digital language and errors, usually revealing a connection with different aspects from human conscience and spirituality, like altered states of mind.
+ Alex Haw / http://atmosstudio.com/ – His work, which spans the scales from buildings to installations, masterplans to furniture, seeks a synthesis of mind & body – creating meaningful, pleasurable, enduring and immersive experiences. Much of his work involves cutting-edge fabrication technologies and digital mapping, exploring the connectivity of people to their precise place in the world.
+ Jem The Misfit / http://www.jemthemisfit.com/ – Jem about her Talk: “For scope sessions I will present a selection of projects from 2012 that range from large scale festival VJing to new AV collaborations, as well as the strange world of VJ competitions. Through these projects I will give some insight into my background and work process and discuss how the immediacy of Vjing and the processes of improvisation and performance have been useful techniques in the development of new ideas.”
+ Zan Lyons / http://www.zanlyons.com/ – In his talk he gives an insight to his special mix of violin play, computer synthetics, video timelines and ideas about it.
+ Onyx Ashanti / http://onyx-ashanti.com/ – equations relative to each other are beginning to synergize. aesthetic based on function is proving to be a decent guiding principle for not just design, but sonic interval interpretation, formerly called music. the rabbit hole has heiroglyphs on the walls of its interior. the myth construct has become self-aware…
+ Andreas Nicolas Fischer / http://anf.nu/ – In his talk, A. N. Fischer is going to talk about his artwork “Schwarm”, a software that creates constantly changing, abstract composition running in real time. As this work comes to life through software that executes a coded behaviour, the computer system becomes an integral part of the creation and perception of the artwork itself.
+ Frieder Weiss / http://frieder-weiss.de/ – With his background in computer science and automation technology, he started developing interactive systems in 1993. For many years he was codirector of Palindrome Performance group, developing media performances which toured worldwide and have received numerous awards. While his early works were focusing on movement-to-sound relations using bioelectrical sensor devices as well as video motion sensing, he continued with a focus on connecting interactive visuals with the body itself. He developed the video technologies and interactive stage projections for Chunky Move’s recent intermedia works ‘Glow’ and ‘Mortal engine’. For his contribution on ‘Glow’ he was rewarded with a ‘Green room award’ for ‘Design in Dance’. Both Pieces have been touring for many years now, including venues like BAM, New York, The Edinburgh Festival, The Sydney Opera house.
+ Felix Bonowski / https://syntheticmatter.wordpress.com/selected-works/ – In his talk, he will give some insight into how mathematical modelling can be used as an artistic tool to break the determinism of man-machine interaction and create a corporeal experience in a world without haptic feedback.
+ Mark Coniglio / http://troikatronix.com/ – Media artist, composer and programmer Mark Coniglio will present an artist talk that combines an overview of the history of interactive/media-intensive performance with a consideration of how to take keep this work meaningful in the future.
+ Berlan Allee / http://www.saro-seda.com/ – Next, Arash Salehi the founder of SAROSEDA will briefly present their collective. SAROSEDA is a digital art collective which tries to reach new forms and concepts in Iranian Contemporary Art scene by introducing the potential of collaboration between different disciplines in the shape of organizing workshops and jammings of computer based artists.
+ Dalibor Knapp / http://daliborknapp.com/ – Dalibor will introduce us the department and the areas they work in, but centerpiece of this talk is show some of the spectrum of works being done by the students.
+ Stanislav Abraham / http://www.stanislav-abraham.com/ – He will show us his work in progress on the topic of disembodied human voice in relation to phonographic technologies, speech synthesis and text to speech.
+ Katerina Bilkova, Fabian Scharpf / https://vimeo.com/user4995182 – She will perform “Outer Scan” and explain the technique behind it. Using a regular scanner, images of different analog objects are animated using a Quartz Composer patch and accompanied by live audio performed by Fabian Scharpf with Max/Msp.
+ Alexandra Moralesova / https://vimeo.com/user1136736/videos – Together with our second speaker, Stanislav Abraham, she will show us her new Performance “Gardening”. Gardening is a kind of semiotics, the performance tries to find the way through the garden’s syntax and plays with its visible and notional elements. The strategy to this inquiry lies in remediation of amateur 8mm footage and in questioning the relevant notions.
+ YUKIJUNG / http://www.yukijung.com/ – After a short introduction to her design studio, YUKIJUNG will share her know-how with the audience by explaining her usual conceptual approach in planning an architectural multimedia scenography on the basis of two exemplary projects: the multimedia tour through history „Promenades sous les étoiles“ in the gardens of the Royal Castle of Amboise, Loire Valley, France and the multimedia stage scenery „Happy Birthday Friedrich“ at the Nikolaisaal Potsdam.
+ Ioann Maria / http://ioannmaria.com – In her talk Ioann Maria will present her current work in progress “Artificial Rat”, which is open for interdisciplinary collaboration. The Project aims to investigate the nature of human-machine relationship, provoking an interaction between the two. The artificial rat should appear to respond to human emotional states, and hence the biofeedback technology will be employed for the reactions measurement. Changes in emotional state of human participants will be used as an input for the rat, thus enabling a response. The responses of each participant will be visualized and compared in real time.
+ Giorgos Kakanakis / http://theerasers.blogspot.de/ – Under the title “Real time forms are rich only if they are rich in flaws”, Giorgos will give a fragmented dialogue consisting of a non-linear presentation of The Erasers’ work in real time audio visual performance, a brief discussion on the possibilities of live cinema/real time film, moments of propaganda and other moments of image harassment, spontaneous debates on MEANING (as opposed to abstract image production), a disassembling of VJ culture and detours through statements like: AN END TO COMMUNICATION THAT COMMUNICATES NOTHING BUT ITSELF or ITS NOT A JUST IMAGE, ITS JUST AN IMAGE.
+ Thorsten Fleisch / http://fleischfilm.com –
+ Sansculotte / http://www.sansculotte.de – Along the way will be mentioned: pure data, glsl, digital cut-up, appropriation and information overload.