diff --git a/_posts/2015-11-12-Scope049.markdown b/_posts/2015-11-12-Scope049.markdown index e0cfafba..03a10b1e 100644 --- a/_posts/2015-11-12-Scope049.markdown +++ b/_posts/2015-11-12-Scope049.markdown @@ -22,15 +22,15 @@ In his work Stefan blurs the boundaries between art, design, media and architect media_artist_url: "/images/MXZEHN_Bild_11.jpg" video_artist_url: "https://vimeo.com/113176356" talk_video_url: -- title: "VR Experiences & Media Installations – Perception on SWING as an example" - topics: "VR" - artist: "tibimi & Marczinzik & Herbst" - speakers: "Thi Binh Minh Nguyen, CHristin Marczinzik, Felix Herbst" - artist_bio: "Thi Binh Minh Nguyen is an experience designer & media artist focused on media installations & news games with cutting edge technology, born in Vietnam, raised in Germany. She was nominated for international awards and met her collective partners Christin Marczinzik & Felix Herbst during her Master studies of Multimedia Design at the Burg Giebichenstein University of Art and Design. Together they created the immersive VR-project “SWING”, which earn great success at international exhibitions. Christin Marczinzik is an interaction & multimedia designer, born in Magdeburg, Germany. She graduated her Bachelor in Industrial Design with focus on interaction design & conception. Since 2013 she lives in Halle (Saale), Germany, where she studies Multimedia Design (M.A.). Felix Herbst is a creative technologist & programmer. He graduated the Master in Multimedia Design and currently teachs in different disciplines at Burg Giebichenstein University of Art & Design. Also he is cofounder of Prefrontal Cortex – a design label focusing on experience, design and future. As a collective they create innovative exhibits and digital spectacles which mostly play with the perception of the user." - description: "our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies" - artist_website: "http://www.tibimi.de/" - media_artist_url: "https://media.allyou.net/4/40080/images/5675635/swing01_rgb.jpg.800x5000_q90.jpg" - video_artist_url: "https://vimeo.com/119068455" +- title: "Fractal as an effective approach to sound generation" + topics: "Sound" + artist: "MF" + speakers: "Mei-Fang Liau" + artist_bio: "A music software developer, interest in finding new ways to create sophisticated and unconventional sound" + description: "What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla" + artist_website: "http://www.mellisonic.com" + media_artist_url: "/images/a_spectrum_retina.png__1434x376_q85_crop_subsampling-2_upscale.jpg" + video_artist_url: talk_video_url: - title: "Senode: Music from Finite State Machines" topics: "Music" diff --git a/_site/2011/07/07/Scope001.html b/_site/2011/07/07/Scope001.html index ca3cf4ed..3eb04013 100644 --- a/_site/2011/07/07/Scope001.html +++ b/_site/2011/07/07/Scope001.html @@ -114,15 +114,15 @@
- +
-

tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

@@ -160,7 +160,7 @@ - VR + Sound diff --git a/_site/2011/07/21/Scope002.html b/_site/2011/07/21/Scope002.html index be80a86e..c07a6db1 100644 --- a/_site/2011/07/21/Scope002.html +++ b/_site/2011/07/21/Scope002.html @@ -114,15 +114,15 @@
- +
-

tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

@@ -160,7 +160,7 @@ - VR + Sound diff --git a/_site/2011/08/18/Scope003.html b/_site/2011/08/18/Scope003.html index 9b953a54..071b48d7 100644 --- a/_site/2011/08/18/Scope003.html +++ b/_site/2011/08/18/Scope003.html @@ -114,15 +114,15 @@
- +
-

tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

@@ -160,7 +160,7 @@ - VR + Sound diff --git a/_site/2011/09/15/Scope004.html b/_site/2011/09/15/Scope004.html index 2fe56ce2..f54d19dc 100644 --- a/_site/2011/09/15/Scope004.html +++ b/_site/2011/09/15/Scope004.html @@ -114,15 +114,15 @@
- +
-

tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

@@ -160,7 +160,7 @@ - VR + Sound diff --git a/_site/2011/09/29/Scope005.html b/_site/2011/09/29/Scope005.html index b4d39383..3c97a9b3 100644 --- a/_site/2011/09/29/Scope005.html +++ b/_site/2011/09/29/Scope005.html @@ -114,15 +114,15 @@
- +
-

tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

@@ -160,7 +160,7 @@ - VR + Sound diff --git a/_site/2011/10/06/Scope006.html b/_site/2011/10/06/Scope006.html index 90ee9325..481f44b8 100644 --- a/_site/2011/10/06/Scope006.html +++ b/_site/2011/10/06/Scope006.html @@ -114,15 +114,15 @@
- +
-

tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

@@ -160,7 +160,7 @@ - VR + Sound diff --git a/_site/2011/10/20/Scope007.html b/_site/2011/10/20/Scope007.html index 92ec996b..3201d19d 100644 --- a/_site/2011/10/20/Scope007.html +++ b/_site/2011/10/20/Scope007.html @@ -114,15 +114,15 @@
- +
-

tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

@@ -160,7 +160,7 @@ - VR + Sound diff --git a/_site/2011/11/10/Scope008.html b/_site/2011/11/10/Scope008.html index d51e7137..e65e3bd5 100644 --- a/_site/2011/11/10/Scope008.html +++ b/_site/2011/11/10/Scope008.html @@ -114,15 +114,15 @@
- +
-

tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

@@ -160,7 +160,7 @@ - VR + Sound diff --git a/_site/2011/11/17/Scope009.html b/_site/2011/11/17/Scope009.html index cf03d22a..dd19062e 100644 --- a/_site/2011/11/17/Scope009.html +++ b/_site/2011/11/17/Scope009.html @@ -114,15 +114,15 @@
- +
-

tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

@@ -160,7 +160,7 @@ - VR + Sound diff --git a/_site/2012/01/12/Scope010.html b/_site/2012/01/12/Scope010.html index 0ae03b11..2b9f358e 100644 --- a/_site/2012/01/12/Scope010.html +++ b/_site/2012/01/12/Scope010.html @@ -114,15 +114,15 @@
- +
-

tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

@@ -160,7 +160,7 @@ - VR + Sound diff --git a/_site/2012/02/09/Scope011.html b/_site/2012/02/09/Scope011.html index a8a49ebc..0b367422 100644 --- a/_site/2012/02/09/Scope011.html +++ b/_site/2012/02/09/Scope011.html @@ -114,15 +114,15 @@
- +
-

tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

@@ -160,7 +160,7 @@ - VR + Sound diff --git a/_site/2012/03/08/Scope012.html b/_site/2012/03/08/Scope012.html index 17a42615..c7cca3a9 100644 --- a/_site/2012/03/08/Scope012.html +++ b/_site/2012/03/08/Scope012.html @@ -114,15 +114,15 @@
- +
-

tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

@@ -160,7 +160,7 @@ - VR + Sound diff --git a/_site/2012/04/12/Scope013.html b/_site/2012/04/12/Scope013.html index 9d50cdd7..60bb555f 100644 --- a/_site/2012/04/12/Scope013.html +++ b/_site/2012/04/12/Scope013.html @@ -114,15 +114,15 @@
- +
-

tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

@@ -160,7 +160,7 @@ - VR + Sound diff --git a/_site/2012/05/10/Scope014.html b/_site/2012/05/10/Scope014.html index b176e4b9..eba26de8 100644 --- a/_site/2012/05/10/Scope014.html +++ b/_site/2012/05/10/Scope014.html @@ -114,15 +114,15 @@
- +
-

tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

@@ -160,7 +160,7 @@ - VR + Sound diff --git a/_site/2012/09/13/Scope015.html b/_site/2012/09/13/Scope015.html index fff99dbd..156333da 100644 --- a/_site/2012/09/13/Scope015.html +++ b/_site/2012/09/13/Scope015.html @@ -114,15 +114,15 @@
- +
-

tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

@@ -160,7 +160,7 @@ - VR + Sound diff --git a/_site/2012/10/11/Scope016.html b/_site/2012/10/11/Scope016.html index 0102057d..7b0058e6 100644 --- a/_site/2012/10/11/Scope016.html +++ b/_site/2012/10/11/Scope016.html @@ -114,15 +114,15 @@
- +
-

tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

@@ -160,7 +160,7 @@ - VR + Sound diff --git a/_site/2012/11/08/Scope017.html b/_site/2012/11/08/Scope017.html index 82dec256..0266a56a 100644 --- a/_site/2012/11/08/Scope017.html +++ b/_site/2012/11/08/Scope017.html @@ -114,15 +114,15 @@
- +
-

tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

@@ -160,7 +160,7 @@ - VR + Sound diff --git a/_site/2012/12/13/Scope018.html b/_site/2012/12/13/Scope018.html index 67b0bb49..edf12d4d 100644 --- a/_site/2012/12/13/Scope018.html +++ b/_site/2012/12/13/Scope018.html @@ -114,15 +114,15 @@
- +
-

tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

@@ -160,7 +160,7 @@ - VR + Sound diff --git a/_site/2013/02/21/Scope019.html b/_site/2013/02/21/Scope019.html index 8e9e71e2..206780e3 100644 --- a/_site/2013/02/21/Scope019.html +++ b/_site/2013/02/21/Scope019.html @@ -114,15 +114,15 @@
- +
-

tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

@@ -160,7 +160,7 @@ - VR + Sound diff --git a/_site/2013/03/14/Scope020.html b/_site/2013/03/14/Scope020.html index bdc1b36c..cbe72271 100644 --- a/_site/2013/03/14/Scope020.html +++ b/_site/2013/03/14/Scope020.html @@ -114,15 +114,15 @@
- +
-

tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

@@ -160,7 +160,7 @@ - VR + Sound diff --git a/_site/2013/04/11/Scope021.html b/_site/2013/04/11/Scope021.html index cf7182c1..c7447112 100644 --- a/_site/2013/04/11/Scope021.html +++ b/_site/2013/04/11/Scope021.html @@ -114,15 +114,15 @@
- +
-

tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

@@ -160,7 +160,7 @@ - VR + Sound diff --git a/_site/2013/05/09/Scope022.html b/_site/2013/05/09/Scope022.html index e2ad737e..33562e35 100644 --- a/_site/2013/05/09/Scope022.html +++ b/_site/2013/05/09/Scope022.html @@ -114,15 +114,15 @@
- +
-

tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

@@ -160,7 +160,7 @@ - VR + Sound diff --git a/_site/2013/06/06/Scope023.html b/_site/2013/06/06/Scope023.html index a1637acd..78646afb 100644 --- a/_site/2013/06/06/Scope023.html +++ b/_site/2013/06/06/Scope023.html @@ -114,15 +114,15 @@
- +
-

tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

@@ -160,7 +160,7 @@ - VR + Sound diff --git a/_site/2013/07/11/Scope024.html b/_site/2013/07/11/Scope024.html index 1d761062..4356feb9 100644 --- a/_site/2013/07/11/Scope024.html +++ b/_site/2013/07/11/Scope024.html @@ -114,15 +114,15 @@
- +
-

tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

@@ -160,7 +160,7 @@ - VR + Sound diff --git a/_site/2013/09/12/Scope025.html b/_site/2013/09/12/Scope025.html index 63d8ce93..73f630a6 100644 --- a/_site/2013/09/12/Scope025.html +++ b/_site/2013/09/12/Scope025.html @@ -114,15 +114,15 @@
- +
-

tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

@@ -160,7 +160,7 @@ - VR + Sound diff --git a/_site/2013/10/10/Scope026.html b/_site/2013/10/10/Scope026.html index e72594a4..8b04ed1b 100644 --- a/_site/2013/10/10/Scope026.html +++ b/_site/2013/10/10/Scope026.html @@ -114,15 +114,15 @@
- +
-

tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

@@ -160,7 +160,7 @@ - VR + Sound diff --git a/_site/2013/11/14/Scope027.html b/_site/2013/11/14/Scope027.html index 0df42f41..16a26b0c 100644 --- a/_site/2013/11/14/Scope027.html +++ b/_site/2013/11/14/Scope027.html @@ -114,15 +114,15 @@
- +
-

tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

@@ -160,7 +160,7 @@ - VR + Sound diff --git a/_site/2013/12/12/Scope028.html b/_site/2013/12/12/Scope028.html index f06a98a0..0be0b384 100644 --- a/_site/2013/12/12/Scope028.html +++ b/_site/2013/12/12/Scope028.html @@ -114,15 +114,15 @@
- +
-

tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

@@ -160,7 +160,7 @@ - VR + Sound diff --git a/_site/2014/02/13/Scope029.html b/_site/2014/02/13/Scope029.html index 6f7a5e0b..f441b587 100644 --- a/_site/2014/02/13/Scope029.html +++ b/_site/2014/02/13/Scope029.html @@ -114,15 +114,15 @@
- +
-

tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

@@ -160,7 +160,7 @@ - VR + Sound diff --git a/_site/2014/03/20/Scope030.html b/_site/2014/03/20/Scope030.html index ea100ff0..4b1da606 100644 --- a/_site/2014/03/20/Scope030.html +++ b/_site/2014/03/20/Scope030.html @@ -114,15 +114,15 @@
- +
-

tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

@@ -160,7 +160,7 @@ - VR + Sound diff --git a/_site/2014/04/10/Scope031.html b/_site/2014/04/10/Scope031.html index 7fdbf65b..939240f4 100644 --- a/_site/2014/04/10/Scope031.html +++ b/_site/2014/04/10/Scope031.html @@ -114,15 +114,15 @@
- +
-

tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

@@ -160,7 +160,7 @@ - VR + Sound diff --git a/_site/2014/05/08/Scope032.html b/_site/2014/05/08/Scope032.html index 6600cca3..6d030e7c 100644 --- a/_site/2014/05/08/Scope032.html +++ b/_site/2014/05/08/Scope032.html @@ -114,15 +114,15 @@
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tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

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our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

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tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

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tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

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tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

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tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

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tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

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VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

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tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

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tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

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our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

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tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

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tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

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tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

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tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

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our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

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tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

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our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

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VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

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VR Experiences & Media Installations – Perception on SWING as an example

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our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

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MF
Fractal as an effective approach to sound generation

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What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

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VR Experiences & Media Installations – Perception on SWING as an example

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our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

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MF
Fractal as an effective approach to sound generation

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What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

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tibimi & Marczinzik & Herbst
VR Experiences & Media Installations – Perception on SWING as an example

-

our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

+

MF
Fractal as an effective approach to sound generation

+

What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

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    tibimi & Marczinzik & Herbst / VR Experiences & Media Installations – Perception on SWING as an example

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    MF / Fractal as an effective approach to sound generation

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    our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

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    What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

    -
    About tibimi & Marczinzik & Herbst
    -

    Thi Binh Minh Nguyen is an experience designer & media artist focused on media installations & news games with cutting edge technology, born in Vietnam, raised in Germany. She was nominated for international awards and met her collective partners Christin Marczinzik & Felix Herbst during her Master studies of Multimedia Design at the Burg Giebichenstein University of Art and Design. Together they created the immersive VR-project “SWING”, which earn great success at international exhibitions. Christin Marczinzik is an interaction & multimedia designer, born in Magdeburg, Germany. She graduated her Bachelor in Industrial Design with focus on interaction design & conception. Since 2013 she lives in Halle (Saale), Germany, where she studies Multimedia Design (M.A.). Felix Herbst is a creative technologist & programmer. He graduated the Master in Multimedia Design and currently teachs in different disciplines at Burg Giebichenstein University of Art & Design. Also he is cofounder of Prefrontal Cortex – a design label focusing on experience, design and future. As a collective they create innovative exhibits and digital spectacles which mostly play with the perception of the user.

    +
    About MF
    +

    A music software developer, interest in finding new ways to create sophisticated and unconventional sound

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    Artist's Video

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    VR Experiences & Media Installations – Perception on SWING as an example

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    our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

    +

    MF
    Fractal as an effective approach to sound generation

    +

    What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

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    VR Experiences & Media Installations – Perception on SWING as an example

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    our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

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    MF
    Fractal as an effective approach to sound generation

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    What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

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    MF

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    tibimi & Marczinzik & Herbst
    VR Experiences & Media Installations – Perception on SWING as an example

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    our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

    +

    MF
    Fractal as an effective approach to sound generation

    +

    What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

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    VR Experiences & Media Installations – Perception on SWING as an example

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    our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

    +

    MF
    Fractal as an effective approach to sound generation

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    What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

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    our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies

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    What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla

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    - 21:00 / VR Experiences & Media Installations – Perception on SWING as an example + 21:00 / Fractal as an effective approach to sound generation

    - - tibimi & Marczinzik & Herbst + + MF

    - Thi Binh Minh Nguyen is an experience designer & media artist focused on media installations & news games with cutting edge technology, born in Vietnam, raised in Germany. She was nominated for international awards and met her collective partners Christin Marczinzik & Felix Herbst during her Master studies of Multimedia Design at the Burg Giebichenstein University of Art and Design. Together they created the immersive VR-project “SWING”, which earn great success at international exhibitions. Christin Marczinzik is an interaction & multimedia designer, born in Magdeburg, Germany. She graduated her Bachelor in Industrial Design with focus on interaction design & conception. Since 2013 she lives in Halle (Saale), Germany, where she studies Multimedia Design (M.A.). Felix Herbst is a creative technologist & programmer. He graduated the Master in Multimedia Design and currently teachs in different disciplines at Burg Giebichenstein University of Art & Design. Also he is cofounder of Prefrontal Cortex – a design label focusing on experience, design and future. As a collective they create innovative exhibits and digital spectacles which mostly play with the perception of the user. + A music software developer, interest in finding new ways to create sophisticated and unconventional sound

    - our background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies + What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla diff --git a/images/a_spectrum_retina.png__1434x376_q85_crop_subsampling-2_upscale.jpg b/images/a_spectrum_retina.png__1434x376_q85_crop_subsampling-2_upscale.jpg new file mode 100644 index 00000000..0f2f85a5 Binary files /dev/null and b/images/a_spectrum_retina.png__1434x376_q85_crop_subsampling-2_upscale.jpg differ