"description":"In his presentation Pascal Glissmann will talk about Artificial Life, Electronic Handcraft, Observational Practices, Transdisciplinary Collaboration, Anthropogenic Substances, Machine Learning",
"artist":"Pascal Glissmann",
"talk_video_url":"",
"topics":"Electronics, Machine Learning"
},
{
"title":"Deep Listening",
"description":"Michael will be presenting some of his work and talking about the nested rings of meditative states in the swirling expanding sphere of listening consciousness. Also some iPad apps he uses to make music.",
"description":"Andrea Familiari, creator of Psst.one will speak about the intention of his channel. Developments over the last year and plans for the next season. His talk will be followed by a group discussion, where we can gather ideas around the audiovisual community's needs in Berlin in general.",
"artist":"Psst.one",
"talk_video_url":"",
"topics":"YouTube, documentary, interviews"
},
{
"title":"In Between the lines. Behind the screen.",
"description":"Anna will speak about her background, collaboration in different media, the theory of limits in visual art and music and synthesis script of music and visuals.",
"description":"'Myriads of Memories' is the audiovisual performance by Mila Chiral and Optic Veil to explore a feeling of fleeting memories. Audio recordings of a clarinet meet analogue synthesizers and digitally produced sounds in a four-dimensional arrangement. The visual element, created with analog video hardware, breathes together with the music. The result is a dreamy science fiction fairy tale, where each aspect of the whole complements each other.",
"description":"A-li-ce & Menion collaborate for the first time tonight for a special improvisation session based on their common interest for connections between our minds, our memories, and its visual and musical respresentations. The sound concept is based on an analogue processing of the electric guitar to transform the identity of the original source, creating pulsing textures that build evocative and suspended atmospheres. A-li-ce builds hybrid visual landscapes using biological structures' drawings and rough video footages to create a memory puzzle. Get ready for a surprising live session !",
"description":"Audioreactive light installation - Originally Hoshen was a wearable sacred object that was used by the high priests in ancient jewish ceremonies.",
"description":"Julia Charlotte Richter, video artist and filmmaker, will give an insight into her artistic approach. In her videos, she explores the meaning of present in different stages of age and awareness, and depicts how consciousness, behavior, wishes and desires blend together. On the basis of sensitively arranged scenes, metaphorical places of transition are created.",
"artist":"Julia Charlotte Richter",
"talk_video_url":"",
"topics":"Film"
},
{
"title":"About the fear and how Art can answer",
"description":"The artist Sarah Oh-Mock will present a selection of her artistic works and working process, especially into the media art scene. She will also focus on the cooperation aspects' of her works and on her experience / existence as an artist in Berlin.",
"title":"Paradigm Shift: Contemporary Spaces for Sound, Immersive Art, and Electronic Music Culture.",
"description":"Immersive art and electronic music have emerged as interrelated forms in the public awareness, while ways in which they are presented together are rapidly evolving. Increasing numbers of artistic works, exhibitions and installations can be found on display in traditional art spaces. This is made possible, in part, by growing support and acceptance from a wide range of galleries, museums and institutions, while technological developments in this area combined with creative thinking are leading to new initiatives. This suggests a widespread interest in the field and increased adoption by formerly silent and motionless physical spaces to foster new experiences of sound, immersive art, and electronic music. Encouraging this paradigm shift stands as one of several causes the Institute for Sound and Music e.V has dedicated itself. The ISM Hexadome is an example, presented as an immersive 360° audiovisual installation combining art and technology. It is the first step in the Institute for Sound & Music’s initiative to redefine the museum experience. The ‘Klangdom’, an advanced multichannel speaker configuration created by ZKM | Institute for Music and Acoustics is hosted within with a visual projection architecture designed by digital media studio, Pfadfinderei . The Hexadome will premiere at the Martin Gropius Bau in Berlin, March 2018, where 9 audiovisual works from international artists will be commissioned and presented, before travelling throughout Europe and North America.",
"artist":"Nick Meehan",
"talk_video_url":"",
"topics":"inmersion"
},
{
"title":"Creating for the Hexadome + Community Discussion",
"description":"Tarik will show a preview of elements of his upcoming Hexadome performance and installation, created with Thom Yorke. Plus there'll be a discussion about the importance of discussion in and about our art community.",
"description":"Demirel will present some of his projects since 1993 and elaborate the role of technology in his multi-disciplinary artistic creation. ",
"artist":"Ali M. Demirel",
"talk_video_url":"",
"topics":"minimal"
},
{
"title":"Alchemist for performing visual arts",
"description":"Performing live his last audiovisual composition »MECHANISCHE EXZENTRIK redux« [parallel version] a synthesis of point/line, surface/volume, shape, movement, sound, light and shadow. Composed for: three digital oscillators, two parallel visual axis, one video projector, two ultra-short wave transmitter, various ultra-short wave receivers and a sub bass",
"description":"Time is money? Or is time not just simply time? Our perception of time seems to be a driven one, a disturbed and an acceleratingly unhealthy one. Instead of living in the now and perceiving the things being around us, we are hunting from one appointment to another, on top of it every free second left is used for being online. Special offer - only until tomorrow! A lifestyle mix of greed and wastefulness. Physical presence is increasingly unnecessary, but even so there still is a lack of time. Since beginning of the human, the goal is to overcome time, immortality. Mechanic replacement parts of the body are already a reality, the upload of consciousness is part of the research currently done. The one thing being lost nowadays is loss itself, because everything has a digital footprint. It seems we have overcome time without having had a fullfilled experience of it. The precisely juncture-between sociocultural or rather philosophical observation is where the work of Stefanie Sixt and Markus Mehr starts.",
"description":"Scope presents our artist talk session #70 with something a little different! This time we welcome Kosmica who will bring us an evening of video art that will take us closer to outer space from Scope Sessions, Panke. KOSMICA will present a kaleidoscope of artworks that connect in different ways to space exploration in poetical and critical ways.",
"title":"Performative Space + Design Relationships",
"description":"As an artist working in various mediums, Florence will give a presentation on how her visual process and objective thinking within design, space and performance guides the psychological development of her work.",
"description":"Cristina will discuss her practice, inspiration and processes in the realm of Art Direction and Media Arts with a focus on virtual realities, robotics and characterisation.",
"description":"The audiovisual artist Ouananiche will explain and show how he created an video-music instrument to perform live cinema, and how he created a feature length documentary with it, Elsewhere. Scope is also proud to welcome the German Premiere of his film Elsewhere on the 11th of October in Spektrum. https://www.facebook.com/events/1785490358158500 ",
"artist":"Ouananiche",
"talk_video_url":"",
"topics":"Live cinema"
},
{
"title":"Body Memory - Body Frontiers",
"description":"The media artist Parisa Karimi presents excerpts from her current research, along with others from her portfolio, in order to discuss her fields of exploration. Her following performance will combine elements of expanded cinema, poetry and sound; found footages and personal recordings, animations, her own texts and borrowed ones, woven into a single focal point: the body.",
"description":"An exploration of the aesthetics of feedback and recursion; practical techniques for experimentation in the analogue video signal chain, and in conversation with hybrid analogue-digital image making. The talk will be followed by screenings of new artworks and music videos.",
"artist":"Autr",
"talk_video_url":"",
"topics":"Analog video"
},
{
"title":"Morpheme, a project of visual music",
"description":"The talk is a presentation of the conception and the process that lead Pablo (Geso) along Marie and Kamil to start this audio-visual project, an experiment within the following concepts: visual music, improvisation, free jazz, experimental music, synesthesia. Pablo understands visuals as just one more instrument in a band, so the Morpheme performances are pure live generated music and visuals, where all the players are part of feedback system. ",
"artist":"Geso, Marie Takahashi, Kamil Korolczuk",
"description":"We live in an era of pervasive data trails and generalised, automated surveillance. In one sense, an Orwellian vision of total control is becoming real, but perhaps not as we might have imagined. It has instead been partly realised as a strange outgrowth of consumer choice. Most recently, we can now choose to have a smart home device (such as the Amazon Echo or Google Home) as a modern convenience — a computer in a tube that lives in our homes and helps us, but that also listens to everything we do, forever. In this newly-emergent reality, what kind of artistic strategies might be worth pursuing? Is self-surveillance (sousveillance) a method of reacting to, or transforming, the habits and culture of this strange new era? We would like to tease out some of these ideas, in part by discussing some recent artistic projects which work with ideas of self-observation, repetition, instability in the role of participant and observer, indexing, and extended duration.",
"description":"Humans are spatial creatures. We evolved to navigate complex environments and manipulate three dimensional objects. Yet our digital lives today are mostly confined to the thin rectangular space of a screen. We live in Flatland. Not only do touch screens restrict our hands to a form of glorified finger painting, but interactive systems in general haven’t made great use of our abilities for spatial reasoning and situation awareness. That is until now… Recent trends in augmented reality, connected objects, wearables electronics, and virtual assistants among others, show that technology is in the process of becoming increasingly distributed, spatial, embedded, and if we may say 'ubiquitous'. Our physical world is merging with the virtual in new and unexpected ways. The future will be a complex layer cake of digital and physical elements rolled into one continuous connected experience; a world in which matter is programmable and computation is a construction material. What creative possibilities does ambient technology offer for artists and designers? ",
"description":"In this talk, along with a presentation of selected video works, Miguel Azuaga will be focus on migration and memory among other topics. He will also discuss about the role of fiction in his multidisciplinary approaches and its ability to generate new realities. ",
"artist":"Miguel Azuaga",
"talk_video_url":"",
"topics":"migration"
},
{
"title":"How to Beat Everyone in Your Office at Table Tennis",
"description":"A series of desperate attempts at exploring the medium of leisure, presented by Leisure Inc., a think-tank founded by Silvio Lorusso and Sebastian Schmieg in 2016.",
"artist":"Leisure Inc.",
"talk_video_url":"",
"topics":"Leisure"
},
{
"title":"avloops.com",
"description":"VJ Fader will discuss why he created AVloops.com, a creative content marketplace tailored for visual artists and animators to sell original animation as digital downloads online. He will talk about the challenges in today’s visual market and where this platform is headed. In addition he will showcase his latest real-time generative application programmed using the Unity game engine.",
"artist":"VJ Fader",
"talk_video_url":"",
"topics":"Loops"
}
,
{
"title":"Multi-Media Musical Environments",
"description":"I'm currently preparing a musical for May 7th, and would like to discuss this and how it also connects to technology. How breaking the structure of specific fields and attempting to interesting combinations.",
"artist":"Iruuuuu",
"talk_video_url":"",
"topics":"musicals "
},
{
"title":"METAMENTALITY. Art, science, magic",
"description":"art business, personal branding, self realisation, self awareness, tarot, pr, communication, art management ",
"artist":"Vera Kochubey",
"talk_video_url":"",
"topics":"Art, science, magic"
},
{
"title":"Circular geometry and audiovisual composition",
"description":"Brief history of circular geometry and music/visual composition. Example projects and introduction of his works.",
"description":"Recent works applying deep learning research to visual and sound art, and an introduction to ml4a.github.io, a free, online book about ML for artists",
"artist":"Gene Kogan",
"talk_video_url":"",
"topics":"Deep learning"
},
{
"title":"On Hybridity",
"description":"What role does hybridity play in art practices that mediate biological and technological materials? What can hybridity tell us about relationships, disruption, violence, and regeneration? What are its implications at an aesthetic, relational, and political level?",
"description":"Anlässlich der parallel zum Talk in der panke.gallery eröffnenden Ausstellung 'Netzkunst im Berlin der 90er Jahre – kick-off zur kritischen Bestandsaufnahme' werde ich die 'performativen soziogrammatik' VideoInterviewTechnik presentieren und dabei meine verschiedentsten Ansätze und Versuche NetzKunstAktivitäten zu archivieren und zu dokumentieren vorstellen.",
"artist":"Sakrowski",
"talk_video_url":"",
"topics":"net art"
},
{
"title":"The gesture of scanning",
"description":"The talk will focus on the gesture of scanning and will concentrate on the latest artworks and researches of fiona valentine thomann.",
"description":"Since its start in 2011, Scope Sessions has represented a platform for audiovisual artists to share their work with a curious and like-minded audience. For this special event, Scope curates a series of audio-visual performances and installations.",
"description":"Introduction, background, how I came to the idea of filming liquids and particles, why working strictly analog, showreel, photos of working process, studio, private projects, client projects.",
"description":"Quadrature will speak about their current works and projects, possible cooperations between art and science from an artist perspective, artistic practice in relation to data as material.",
"description":"In 'Mapping the Perceptual Landscape', Doron Sadja will give an overview of his practice followed by a discussion of auditory and visual phenomena, approaches to site specific performance, and the importance of losing control of your electronic instruments.",
"description":"SHOCKWAVES is a 80 minute film that depicts a man’s subconscious mind in the the moments before his death, exploring the formation of our memory and collective consciousness. The media artist Kasumi deploys an astonishing 25,000 public domain film samples, rotoscoped and live action film clips, dance choreography, animation and stunning sound design to produce a brilliant, darkly madcap, grotesque, beautiful and transcendent remix of signs, gestures, and actions that underlie meaning within a culture saturated by moving pictures. As a 'dazzling metaphorical zeitgeist story', SHOCKWAVES expresses what film until now has not been able to. It is a genuinely new and original cinematic language that goes beyond images, entering intravenously into our visceral understanding. The liquid blood of cinema. The screening will be followed by a live conversation with the artist.",
"title":"How paintings obtain another dimension.",
"description":"Overview of past and current projects in painting involving 3D technique, creation process, how the utilized 3D anaglyph technique works, previous works in performance, silkprint, installation and painting.",
"description":"The artist will show his latest work Ephemera - interactive olfactory installation, which consists in distill the real world in data that take on new olfative return. The audiences will be invited to follow the next Interactive Art workshop to be held on October 16 at Artistic Workshop Series.",
"title":"Performing in Physical and Mental Space",
"description":"Throughout my work in the field of improvised live video art ('VJing') one special focus has always been the 'set and setting' of the performance. Who am I besides the operator of my instruments? In which local and cultural context do I present my art right now? I deliberately use such questions as prime inspiration for conceptual live performances unique to the place of their presentation and my subjective reception of that place. 'Place' in a spatial and also geographical sense. In my talk I will present a selection of my past and current work related to this concept.",
"title":"The World's Most Obsolete Portable Drum Machine",
"description":"A listening session and Sample Salon with the Wurlitzer Sideman 5000 and Darsha Hewitt Manufactured in 1959 and often referred to as the cadillac of drum machines, the Wurlitzer Sideman 5000 is the world's oldest commercially available rhythm generator. Weighing in at 25 kg, this electromechanical vacuum tube operated instrument was revolutionary, allowing musicians to integrate a portable, non-human rhythm section into their performance. Although this machine is quite heavy and unwieldy in comparison to what DJs and electronic musicians carry to gigs today, it is a historically significant machine in the evolution towards portable electronic-music production. Though highly technically complex and completely obsolete Darsha Hewitt revived this machine and produced the first ever comprehensive technical documentation of the Sideman for the internet. The videos are technically rigorous yet framed as a beginner-friendly media archeological investigation into the world of electronics. The artist will conduct a demonstration/listening session with the machine and wire it up so that people can record samples of old fashion electronic ballroom dance sequences and mid-twentieth century machine noise.",
"title":"Projection Mapping with the Raspberry Pi",
"description":"Personal background, creating a projection mapping tool for the Raspberry Pi, my master's thesis, projection mapping workshops, further development of the projection mapping tool, invitation to join my next workshop.",
"description":"Audiovisual improvisation driven by feedback, feedforward and open-loop systems. 'NONLINEAR' performance is an attempt to tame a chaotic system based in custom analog/digital hardware, code and video synthesis to attain a symbiotic behavior between gesture, image and sound.",
"description":"Audio-visual performance, ~20min, single channel video and stereo sound, analog synths.A tension between synthetic and natural. Algorithm struggles to keep up with the reality of turbulent sea in the video slowed down to the extreme of perception.",
"description":"Lauren Moffatt will speak about her experiences producing virtual reality in an art context, including the struggle to develop a visual language for the medium, the awkward meeting of the gaming and film industries, and the stampede to develop content and services in time for the projected boom. Lauren Moffatt is an Australian artist currently living in Berlin and working between video, performance and immersive technologies. She is interested in how the dimension of depth in digital moving image can be used as a storytelling device. Her works, often presented in multiple forms, explore contemporary subjectivity and connected bodies as well as the limits between virtual and physical worlds. Over a number of years she has developed a body of work pivoting on stereoscopic photography and video and informed by the history of cinema and broadcast technologies. Her works have been screened and exhibited most recently at Centrale for Contemporary Art in Brussels, New Frontier at the Sundance Film Festival, Les Champs Libres in Rennes and at the ZKM in Karlsruhe.",
"description":"Onionlab talks about their experience with architecture mappings and how to plan and realize mappings from the idea to the projection itself. Onionlab is a Barcelona-based multidisciplinary studio that creates interactive products and experiences, motion design movies and audiovisual shows. Their works are based on the aesthetic attention to detail and the technical innovation, making use of the power of scripting and the seduction of music and sound design. Jordi Pont is Onionlab’s creative director and has been vjing since 2002 with artistic collectives Lectrovision and Telenoika and also as a resident on Razzmatazz clubs for more than 10 years.",
"description":"Marija Bozinovska Jones will elaborate her practice under the pseudonym MBJ Wetware and her approach of live performance as constructing virtual environments extending beyond spatial and audiovisual. She will be covering the conception of GAD Technologies, work commissioned for Club Transmediale 2016 and premiered at Berghain as a collaboration with J G Biberkopf. MBJ will be also presenting her recent work employing voice controlled lasers. Marija Bozinovska Jones’ work revolves around identity formation in an era of technocapitalist amplification and perpetual online presence. She explores socio-political implications of planetary scale computation, seeking out apophenic patterns with an array of elements ranging from subcultural formations to totalitarian architecture. Jones explores society’s anthropological adaptations intertwined in the framework of networked capitalism, its coping mechanism of coming to terms with challenged ontological axioms of cognition, affection and memory. Under the alias MBJ Wetware, Jones develops immersive live performances simulating heterotopian landscapes.",
"description":"Carla Chan introduces us to her aesthetics and the techniques used to create her amorphous, immersive full-dome video 'Black moves'. She will discuss her research into manipulating erratic nature forms in digital and E/M/D/L projects, focusing on different approaches and creation methods in immersive artistic production. Black moves will be presented as a full dome installation at this years festival in the MIRA dome. Carla Chan is media artist based in Berlin and Hong Kong. She works with a variety of media, such as video, installation, photography and interactive media. Minimal in style and form, Chan’s works often toy with the blurred boundaries between reality and illusion, figure and abstraction. Her screening Black Moves is selected for showcase at 21st Incubator for Film and Visual media in Asia as a finalist and 22nd International Symposium on Electronic Art (ISEA) in Hong Kong. Black Moves is an immersive video, a spatial drama and a virtual landscape that simulates the forming and de-forming of an amorphous black mass. Black Moves springs from a long obsession and fascination with natural transformations, particularly formless shapes and their movement.",
"description":"Siciliano Contemporary Ballet is an up-and-coming dance company based in Berlin, Germany. After a history of choreographic success in Italy, Greece, Spain, and Germany, Salvatore Siciliano founded the company in January 2015. The company has flourished in the Berlin arts scene, transforming alternative spaces into sites for new artistic experiences. His work has gained popularity because of his keen ability to mix ballet lines and aesthetic with raw emotion and a bit of sarcasm. His choreography is powerful and stimulating and leaves an impression that last long after the work has ended.",
"description":"An overview of past and recent proyects: mapping, vjing, interaction. Presentation of the upcoming installation 'Blow my mind' and interactive work based on a fire interface.",
"description":"The Berlin-based artist Robert Seidel dissolves boundaries of genre by extending the clarity of the drawing – through the flow of painting, the spatiality of sculpture and temporal elements – into an abstract-film narrative. Besides the silver screen, conceptual, as well as real visual projection surfaces include architectural and sculptural forms. The material for these medial interlacings frequently originates in nature and in the abstract gaze of science on nature, for example in the form of MRI images. Through subsequent deconstruction with digital tools, it becomes possible – before the eyes of the recipient – to condense these structures into a rhizomatic memory structure independent from physical space and linear time. The filmic image conserves the whole creation process in abstract-organic tableaux vivants. In the process, temporal sequences or movements become not only imagined – as frequently attempted in the history of drawing and painting – but actually represented.",
"title":"Poetic data: Humanising the digital - Carla Chan discusses digital manipulation of the erratic forms of nature",
"description":"Carla will present her latest video works and talk about her creation process which will cover her 2 years research of immersion topic and artistic decision. Her artist decision dissuasion will focus on the role of computer in media art making process. ",
"title":"VR Experiences & Media Installations – Perception on SWING as an example",
"description":"Christin will speak about her background / personal projects / showing making of SWING VR from idea, concept, design, VR research to realisation / future & tendencies.",
"description":"Berlin based Austrian artist Wolfgang Spahn introduces the analogue aesthetics and techniques that lay at the core of most of his multimedia installations. Starting in the 1990s with modifications of the classic photo slide Spahn decided to stretch the boundaries of slide projections by adding coloured liquids, using magnetic coils or merging sound and visuals. For the installation 'Pictures at an Exhibition', which is an homage to M. P. Mussorgsky, Spahn developed the 'Picture Disc', a transparent miniature picture based on chemical-magnetic experiments with liquid iron. Spahn's aesthetical approach focusses on the idea that analogue slide projections allow for uncovering (almost) invisible pictures that may even be performatively created in the very moment of their presentation. Also, by filming the slide projectors, amplifying their sound and implementing both aspects in his installations he visualises the importance of the machine as an integral part of the art – an artistic reference to Vilem Flussser's concept of the 'apparatus'. ",
"description":"There is a tendency in art and technology artworks to equate the artistic value of an artwork with its level of displayed beauty and uncritical engagement. This implies discarding the political aspects that are implicit to art and technology; it means to isolate artistic practice in a limbo of disillusionment. However, to be fully aware of the political value of art and technology practice means – for artists, curators and audiences – to gain a means to actively change the way we understand the relations of human bodies and technology. In this talk, Marco will discuss how aesthetic and politics can be integrated into a culturally aware artistic practice by describing a legacy of art and technology artworks, including some of his own latest pieces, spanning 50 years of practice.",
"title":"Code space: developing tools for performing arts",
"description":"In this talk I will share my experience working in the field of performance arts as a coder. I will show and discuss the technical and artistic challenges I have been facing working with real time video processing, motion tracking, mapping, sound generation and spatialization, light, sensors and actuators control.",
"title":"Small Town - Big Screen / Live Video Performance from Weimar",
"description":"In the talk Stefan Kraus will talk about his journey as a VJ, starting out with networks of analogue devices, taking VJing to the University, entering the digital realm with MXWendler, discovering videomapping and finally building live AV performances with TouchDesigner. Analogue VJing, Early Digital VJing, Videomapping, Interfaces, MXWendler, TouchDesigner, Improvisation, Weimar.",
"title":"Fractal as an effective approach to sound generation",
"description":"What is additive synthesis, how fractal makes sound generation an effective and organic process, what tools are involved in the initial stage of ideation & prototyping the device, brief demo of Polyphylla.",
"title":"Senode: Music from Finite State Machines",
"description":"Sebastian uses his drum kit to interact with melodies and sequencer patterns. To be able to access music through the drum sticks, he developed Senode, a tool for non-linear composition and performance. The outcome is a graph-based representation for music that can be interpreted by a computer and leaves room for spontaneous transformations.",
"title":"Tief - A/V by Klara Ravat & Circuit Splash",
"description":"Tief is an atmospheric audio-visual live set composed by the sound artist Circuit Splash and experimental filmmaker and olfactory artist Klara Ravat. Together they generate a tranquil transition between frames, grain and noise. For this performance the duo will be playing with scent in combination with images and sounds. Seeking for disturbance and alteration Klara and Circuit combine analogue and digital mediums. ",
"description":"Based on amateur and family film archives from the 1920's to present times, Intruders is an audio- visual memory remix of anonymous stories and portraits, a dancing conversation with our own ghosts. Attracted by nostalgia and voyeurism, we are led into a time travel in which we are increasingly followed by familiar, suspicious and curious glances of unknown human figures, seeking our attention in the present time. Intruding our collective memory, the pictures use their own history to feed our inner emotions and internalised fictions. Intruders is co-produced by the video art residency Bandits-Mages and the national French archive Centre CICLIC. Inspired by 4000 watched films and 26 hours of collected archive footage, Intruders is an unique contemporary historical document with more than 2000 live sampled and manipulated audio and video sequences. Dealing with collective memory as well as the intimacy and transience of being, the actuality of this audiovisual performance seems to be timeless in today's interconnected media society, which produces permanently archives. ",
"title":"Distorted landscapes: the inner gestural nature of moving images",
"description":"With the metamorphosis of the image – when treated in unexpected ways, especially under malfunction – I try to develop a Poetry of failure and dive beneath the surface of the image, and discover the “unconscious” in the image. The visible and the invisible in the image. They coexist but the “unconscious” in the image is only visible by defective treatment.",
"description":"KATAH-DIN (33min. 16mm. 2014) The people who for centuries lived in what is now Maine were the Wabanaki, an Eastern Algonquin word meaning people of the dawn. Called this because they lived where the sun first strikes the continent at the peak of Katahdin. This place was home to a Wabanaki woman born into the Penobscot tribe named Molly Spotted Elk. Molly was a doorway between worlds; she was the first Wabanaki person to formally record the creation history of her people in her book, Katah-din: Wigwam Tales of the Abanaki Tribe while simultaneously performing the American Indian stereotype at nightclubs in New York, Paris, and most notably as Neewa in H.P. Carver’s 1930 film The Silent Enemy. ",
"title":"Playful performances : another way to look at games",
"description":"Games are meant to be played as a matter of course. Yet there exist games as much interesting to watch being played as actually playing them. They are not just games to play but games to perform. How can performance improve the gaming experience ? Do the collective judgment or the desire to entertain have an impact on this experience ? From running out the clock or spamming hadouken to bicycle kick and bunny jump, let's explore how the player's creativity is increased in the context of playful performances.",
"description":"In a first degree access to creating visuals Theresa manipulates live captured and live generated content with both analogue and digital tools. The findings of that process is a distorted picture of the immediate present, the now ripped apart into various layers. ",
"description":"Simple relationships between visual and sound rendering, corresponding to Movements.By defining this relationship, create a Sounds object that can be ’communicated’ with Movements and Visual.Focus on the activity of presenting motion while sounds triggered. The combination of these different medium can lead to different layers of interaction between sound and visual processes by improvising dancer.Two identical visual targets moving across each other can be perceived either to bounce off or to stream through each other.",
"title":"Lost Images Found: Resurrecting Past Lives",
"description":"Exploring the art of decontextualizing (and re-contextualizing) lost and discarded media. By creating an archive of found images and working in the milieu of found footage appropriation, the artworks created are an attempt to resurrect abandoned cultural artifacts.",
"description":"Is it possible to develop some kind of formula or system and use it as the basis for the creation process of images? And who is able to use this formula? Everyone? What does it take to create something beautiful? Can coincidence or a formula do so, or is it that one needs the hand of a genius?",
"title":"Safe and Sound: a personal reflection on the nature of alarming systems",
"description":"Alona Rodeh was born in 1979 in Israel and is based in Tel Aviv and Berlin. Holding an MFA from the Bezalel Academy of Art and Design (2009), Rodeh has presented large-scale commissioned projects and solo shows at several international venues including Herzliya Museum of Contemporary Art (Herzliya, 2014), Künstlerhaus Bethanien (Berlin, 2014), Helena Rubinstein Pavilion (Tel Aviv Museum, 2013), The Center for Contemporary Art (Tel Aviv, 2013), Plug In ICA (Winnipeg, 2012), and The Israeli Center for Digital Art (Holon, 2012). Rodeh has performed at the 54th Venice Biennial and The Israel Museum in Jerusalem. From 2013-2014, she was artist-in-residence at Künstlerhaus Bethanien, Berlin. Alona Rodeh’s diverse practice uses a wide range of media, testing systems and cultural phenomena by agitating objects, spaces and situations into choreographed performances.",
"description":"My background / how I came to the idea of filming analog moving structures / showing master films / showing making of scenes and describing the process / struggle between artwork and client work",
"description":"A quick tour behind the scenes of STATE Experience Science, a collective of independent scientists, artists and cultural producers, working to make science accessible and facilitate creativity without borders. Last year's STATE Festival featured 4 days of events in 2 locations in the heart of Berlin. Over 100 contributing scientists, artists and filmmakers from more than 20 countries took part in talks, exhibitions, films, performances, workshops, panels and interactive science formats.",
"title":"19th century maladies vs. 'the wonders of science' calendar syndrome",
"description":"The everyday growing branches of science, especially biology, hold the possibility to provide the general public with an infinite variety of innovative topics and colorful images. Such information could potentially be used as a novel source of inspiration for the creation of art pieces. Although the aesthetics of such practice may look appealing on a first instance, it is important to draw a clear line between the visual representation of scientific content and a more appropriate collaboration between science and the arts. A better understanding of the history and significance of science in society would undoubtedly facilitate the collaboration with other disciplines of human knowledge.",
"description":"EDMT is an interactive audio visual app designed by media artist Fader. He's combining years of his experience as a visual and software designer into one amazing app. It allows you to 'play' with your phone and tablet to create wonderful visuals and make beautiful sounds. There are several engaging scenes to choose from, where you can explore and discover exciting new audio visual environments. In this presentation Tilman and Fader will show the current work-in-progress version of EDMT App for Android and discuss future plans.",
"description":"MAGIC OF CIRCLE videogram is video based on around hundred sequences from inner meditative journey made in photoshop during several months in 2014. Those circle graphics are then morphed into meditative videogram with idea to catch us in present state of absolute film that is ongoing inside of each of us...",
"description":"Robert will talk about his light sculptures. His sculptures are usually made of wood and the design is based on 2D silhouettes which is then extend to 3D. Lighting plays a big role in his work. For B-Seite he produced a special sculpture that is projection mapped.",
"description":"In this talk Spahn and Steiner introduce their open source Embedded Artist System and talk about its capabilities, the motivation behind it and the development process.",
"title":"The Sea: Art, Technology and Environment",
"description":"I will present my artwork related to the environment, more specifically to the sea of my surroundings. It's a mixture of formats: photo exhibition, interactive installation, DIY sensors, data visualization, video art, VJing, databending and web art, all having the same source, the sea and its underwater world. Some of the works are collective, developed at Ecoarte - a research group I coordinate at UFBA, Bahia, Brazil. Others are more introspective solo work, dealing with subjective issues of the sea. It is about disturbance, disruption, sensing and perceiving nature but also being entrapped by it. At the same time, art and science blend, in an attempt to create an intimate science.",
"title":"Performance Dance and Film improvisation Super 8 and Butoh dance",
"description":"'Dance with Film' An improvised meeting of Butoh dance and hand-made Single 8 films of Butoh dance. Butoh is a journey to the Self. In this performance we explore existence and feeling beyond the mirage of film. There is no beginning and no ending.",
"description":"My work stems from interest in the effects of time on matter: modification, deterioration and disappearance. Whether the focus is on digital forms or rough materials, large scales of time or microscopic details, the goal of my work is to re-adapt existing objects and materials into parallel contexts where their signified meanings, symbols and cultural connections have become residual ghosts. I like to imagine false paradigms, inexistent branches of research and fictional sciences in order to create unrealistic questionings as a basis for a new work. Form emerges through a process of collecting, filtering and combining phenomena (objects, data, sounds, images) that is linked to the conjecture. There are explorations and structures in this 'research' but no conclusions, except the ones you make.",
"description":"In the past few years we’ve been eagerly working on a complete rewrite of vvvv which lead to a new visual programming language in combination with a development and runtime environment. In this talk we’ll give you a short introduction into the key features of this new language we’re internally calling “50″.",
"title":"Crossing the border - RANDOM IN ANALOG AND DIGITAL MEDIA",
"description":"Generative factor in a visual message, connected with electronic devices, used in a set of variable objects. Hybrid of media and cultural&philospohical garbology. Reverse engineering.",
"title":"Privacy and online freedom of expression.",
"description":"This Session will attempt an open discussion that addresses issues of privacy and online freedom of expression. We want to discuss if and why privacy matters. How does that relate to contemporary artists and the tools they (we) are using? Is there a space for a political statement? How much strength does artistic expression have in the cyberworld? What are the chances and responsibilities of artists confronted with the omnipresent power- and control-structures in the wake of the revelations of Edward Snowden and other whistleblowers.",
"description":"Kevin Rice, a member of Process Reversal, will be presenting on behalf of the collective. He is a self described ‘film archivist’ whose practice focuses on the study of photochemical theories, the development of lab resources for filmmakers, and the documentation of various darkroom odysseys on motion picture film.The talk will expose his perspectives on contemporary film practices today, as well as the artist run film lab community, by discussing the formation, development, and infinite struggles of their collective, Process Reversal. In this, he will be sharing several works from members of the collective, including his own, and discussing their process and how it has evolved since the formation of our group. Along the way, he will explain several aspects of the photo-chemical process in film making and attempt to perform a live demonstration of a technique or two.",
"description":"Such as drawing machines which is not perfectly controlled by numbers, 3D printed sculpture and garment which uses errors and imperfectness of system intentionally. Predicting the future but not forgetting critical point of view for technology.",
"title":"Probing the Past: A Media Archaeology of Handmade Electronic Sound",
"description":"The utopias of electronic sound have hardly changed in its hundred-year history. We still want to imitate existing instruments, create sounds which have never been heard before and realize complex compositions without the need of an orchestra. It is only the tools which have become more complex. But there are dystopias as well, which come especially from using tools designed around other people’s way of creating sound, rather than your own. Instrument builder, teacher and performer Derek Holzer of Macumbista.net will discuss the inspiration of some of the pioneers of 20th Century electronic sound as springboards to some of his own creations, which the audience will have a chance to explore following the talk.",
"description":"The talk will focus on how art and science are moving towards one another. It should not be forgotten that both have always been characterised by creative and imaginative processes. Many artist have found their inspiration by the physical and natural world through observation and experiment. Today, new media artist are working on novel ways of scientific communication, searching for the aesthetics on research data and experimenting with new scientific tools. Anyway, who doesn’t take a look at the universe, with its sublime and redemptive quality? It makes us all feel small but peaceful.",
"title":"Audiovisual Interactions and ludic design for ludic interfaces",
"description":"The talk will review some own project and other state of art related examples around the interactive aspect of live visuals. The use of open source technologies expertise and knowledge share has enhanced the scene of creators and artists looking to use alternative tools for creation of locative and or gesture based media.",
"title":"From a visual journey into another dimension.",
"description":"After introducing themselves and their work, they will focus on the problems for media artists to be part of the traditional gallery-marked in the art business. Even so a lot of Art projects, which use modern technology and try to bring it into a different not consumer-based context, are quite successful, a lot of them are being displayed only in festivals or as digital copies in the internet, rather then being shown in privat galleries. This implements that the creators make a living either from grants, teaching, very small fees or they finance their free art work with client-based commissions. The reasons for this are manifold. A lot of projects are technical experiments on a larger scale, which can hardly be sold as an peace of art that the client could simply place or even hang in his home. Another reason is the fact that a lot of Media Artists rather work on a very conceptual level, creating work that is either only excisting in digital form,very much created for certain spaces or react to certain appearings of modern society. So whenever you would take this projects out of their context they would not make any sense at all.",
"title":"How to have fun with a six channel guitar pckup",
"description":"Puckette demonstrates what happens when you put individual pickup coils on each string of your guitar, opening up a wide range of sonic possibilities beyond what you can get out of an ordinary pickup. Techniques like filtering and distortion can be applied to the signals before they're mixed. This makes it possible to get results that are both rich sounding and precisely controllable. The software to do this is open source, free to download.",
"title":"From a visual journey into another dimension.",
"description":"Probably known mostly about his former old project called Jonnyzeb as surf movie producer, Bruno Bez has released a series of experimental board sports movies with a good dose of imagination and a ludic taste from Brazil around the world. Traveling, filming and producing in extreme places, Bez have being learning with his perspective inside of this creative universe doing visuals in your own way to express yourself.",
"title":"Dot Matrix - A strategy for direct film",
"description":"After a brief contextualising introduction, I will perform my two x 16mm projector expanded cinema piece Dot Matrix (2013, 16 minutes). I will then give an account of the works origins and my working proceedure for its creation. I will contrast this film with two earlier works of mine - Flyscreen and Dot Matrix. I will also endevour to give a brief account of the place of Dot Matrix in the structuralist film tradition.",
"title":"VGA-Hacking or Materiality in a Digital World",
"description":"Name Yun Pike is known for manipulating a TV set with a magnet. One might think that after we abandoned monitor tubes the combination of TV and magnetism is gone as well. But similar is still possible today by manipulating the monitor signal. The fact that VGA is a signal based on electric current allows for hacking. One can manipulate it with coils and magnetic fields. The signal being similiar to sound signals makes for an easy transfer to sound and vice versa. Wolfgang Spahn uses these possibilities in his artwork and media performances in order to merge sound and visuals. Digital is not always virtual. It is sometimes real, too.",
"title":"Making the Picture of the Early Universe",
"description":"This talk will summarise the efforts to make a picture of the universe just after big bang. We will introduce the big bang theory, the satellite missions to measure cosmic microwave radiation and how we utilized the Information Theory of Shannon to obtain the earliest picture of the universe. We hope that these images will be inspiring for the audience for their own creative work.",
"description":"die LiCHTPiRATEN zeigen uns, dass nichts aussehen muss wie es gerade scheint langsam begreifen wir, dass wir in einer kuenstlichen welt leben, die aussieht wie sie aussehen soll. die oberflaeche der dinge die uns bestimmen sind erdacht, gestaltet und in unseren alltag geschmuggelt. die LiCHTPiRATEN kapern das antlitz von etwas, uebernehmen darueber kontrolle, zeichnen um, deuten an. Schicht fuer schicht verschmelzen die ebenen der wahrnehmeung und hinterlassen ein vibrieren in der seele, dass daran erinnert: es ist leicht frei zu sein.",
"title":"Conquering the world though Art & Science",
"description":"The talk will give an overview of the three main fields of BildPeters work: digital art, film/photography and science. It will touch fields like: VJing with Quartz Composer. Video generation with Processing and OpenFrameworks. Filming with DSLRs. Science with an iPad.",
"description":"I will discuss how my work have progressed into areas such as video mapping and stage design in the past 10 years. My presentation will focus on the deconstruction of the rectangular video screen where the form is just as important as the content.",
"description":"Chuuu recently works on the intersection of noise music and live drawings. In his talk, we will give some close-ups to art practices. Follow him on his blog: chuuu.hateblo.jp",
"description":"During three years Trashpuzzle developed. New people joined the group, equipment has evolved and they gave dozens of shows in clubs around Berlin and other cities. Antique episcope has been replaced by beamer. The transport band is filmed by a live mix of two cameras that are hidden in a black box. And the group expanded to five members, who are pushing the idea forward and have a lot of fun.",
"description":"Martin Mayer is a visual artist and VJ based in Munich. Studying media art at the Munich Academy of Fine Arts, he is co-founder of the multimedia art duo mayer+empl. Specialized in interior and exterior mappings – highlighting architectural and physical conditions of the space - their projections are creating entirely new atmospheric spaces.",
"description":"Life sciences and visual arts can fuel each other. Good visualization is pivotal for biological and chemical sciences – to illustrate and transmit information. Protein dynamics and ligand-protein interactions can serve as a canvas for story-telling, and the concept of periodic boundary conditions (PBC) used in molecular simulations, can be exploited as a parallel to the concept of social roles. And such concepts and tools can actually be used by visual artists in their work...",
"description":"After his talk, Martin will immediately change spaces and head back to zeitraum.exit to prepare his performance project , that will be performed at 10pm! Will will join them after our session!",
"title":"Mixing art and science – enthalpy, entropy, visual narration, and dance",
"description":"In my talk I will briefly introduce the concepts, data sources, and tools, which can be used by visual artists in their work. I will focus on the need for motion graphics, especially in depicting the phenomena which involve dynamic components hence the entropic terms (e.g. drug-receptor interactions, rational drug design). Finally, I will ask for ideas and feedback from the audience about the future directions in visualising the dynamic and multi-scale data.",
"description":"The talk will be about the role of custom software and manufacturing techniques as part of the design and prototyping process in our daily work and thinking. We will present some of our recent projects and discuss the processes and technologies behind them.",
"description":"Valentina will present her project “Berg“, an exploration of Teufelsberg Listening Station comprising a video and a GPS triggered soundscape for iPhone and iPad.",
"description":"Drøp is an electronic music project born in Berlin in 2010 by Giuseppe Bifulcosound designer and engineer. It focuses on sounds investigation and experimentation, not that much in an aesthetic meaning, rather than in a perceptual and sensorial one, considering the sound as a bundle of informations that deal with psycho-acoustic and music therapy.",
"description":"Julien will present a selection of his past work, mostly video mapping, and also introduce a community event he will start in January : A video mapping jam evening, happening once every two months in the Atelier.",
"title":"Writing movement in interactive mediated spaces",
"description":"In this talk StratoFyzika will speak about their experience in experimenting with audio-visual-movement performances and recent collaborations with other artists. The use of sensors and wearable technologies, mapping the parameters of human movement to those possible in the world of sound and projection, as well as the use of physical and digital shadows together to visually represent the unconscious vibration of the ego in time.",
"description":"During this talk Georgina will present the creative process of her latest work: a documentary film (“Half a Quarter”) that took her three years to complete and is linked to her personal evolution, and relates to her understanding the roots and the assimilation of her family legacy. The film will be screen (20 min) with subsequent time for questions.",
"description":"Tarik will present his ‘Versum’ software, which was originally developed as a 3D audiovisual sequencer for the purpose of creating music by flying through melodies within a virtual space. The software has been gradually adapted to be a purely visual tool and works with any kind of music. At the end of his talk Tarik will give a demonstration of his work by doing an audiovisual piece together with singer Lea Fabrikant, involving live audio/video recording and looping in 3D.",
"description":"The project is based on TorpeDeArte’s shared perception of art as an active form of research. We don’t believe in one path for the creative process. There are infinite means to reach any one end and infinite unimaginable ends awaiting to be discovered. All we need is to establish a creative public platform.The crowd becomes a basic part of the installation. The participants are transformed and deformed, while maintaining their intrinsic identities.Through the creative process the projected and physical images merge erasing the boundaries between fiction and reality, art and nature.",
"description":"David Szauder will present touch.gl, an app to create a glitch composition using your fingers. glitch.gl offers several glitch method options, noizes, databending, offsets for composition from different sources, such as camera input or image files. touch.gl was recently exhibited in the Centre Pompidou (Paris, France), during the show called DigitART organised and curated by Abdel Bounane. He will also premiere the latest soon to be released 6th version of his other application GlitchPatternGenerator. The audiencewill have the chance to play with both apps after the presentation.",
"title":"Open source game engines and realtime 3D for visuals",
"description":"n his talk, Steiner will show the use of open source game engines for live visuals and interactive art pieces from the humble beginnings in late 90s towards today. He currently develops and shares a system based on the engine Panda 3D which can be programmed in Python. With the implementation of full OSC control it can communicate with any other data from applications, like Pure Data…",
"description":"Now that we have overcome the limited possibilites of old-style SD mixing by the development of new Hard and Software, there is the opportunity to redefine the VJ as a performer, not only beeing a controller of some software, which he was mostly after SD-Video outputs on the computers have been suspended. The talk is on concepts, ideas and the small tech-toys that make these reality.",
"description":"will present P a t c h :audio_visual lab – international festival dedicated to the contemporary digital art forms, which they organize in Krakow, Poland as an AV Node member. This year it will take place from 10-12 Oct at the Contemporary Art Gallery Bunkier Sztuki in the center of Krakow (exhibition,performances and workshops) and Forum Przestrzenie (Audiovisual Night). They will present the concept and form of the event and also present selected artists and their artworks which will be presented on this year edition.",
"description":" She will talk about her personal approach to creating video material coming from a fine arts / printmaking and graphic design background and through a selection of projects. This includes ‘Memento Mori‘ which uses stop motion collages to remix religious iconography, and ‘The Space Between Us’ which uses physical performance art of walking between destinations in a landscape. She will also cover some of the experiences that have impacted on her practice such as working with the Australian collective Essence and undertaking a visual arts residency in Tallinn Estonia in 2012.",
"description":"Lights are screens and screens are lights. pixels become physical and tangible. buildings and spaces are shaped by computer generated patterns and mathematical algorithms. in the age of projection mapping the real and the digital world are merging to form a new reality. real and virtual worlds are inseparable. Christopher Bauder talks about chances and challenges for computer aided design and scenography.<",
"description":"As VJ Juladi she creates new imagery and makes sounds visible. She specializes in analog and handmade visuals. Responding live to music, she experiments with the movements of her hands and body in addition to placing various objects in front of the camera: feathers, leafs, fabrics, fire, etc. to create mesmerizing effects which are sent through a video mixer and out to a screen. For the last few years she has also been using her whole body for the visuals, starting to dance, perform and move in front of the screen. The pictures which appear are always different. Simple hand movements result in intriguing patterns and shapes on the screen …. which sometimes even look like birds or digital animated forms.",
"description":"«My talk will examine the colors of noise, the worms in my signals and the serendipity of music. The black square is the feeling. The white field equals the voice beyond this feeling. The metal machine will display my work.»",
"title":"Story and development of the Mixxeo digital video mixer",
"description":"Many video artists need a device that can blend video streams from two or more computers. A common solution is to use SD analog video and a commercially available mixer such as the Edirol V4. But the move to the better quality of digital video and the high cost of commercial digital mixers has prompted community developments of alternative devices.",
"description":"“Kunst, Kultur & Kino Kollage” will be an examination of the process of re-appropriating the images and sounds of pop culture, propaganda, educational films, and the tools of the populist media to create subversive audiovisual art. The talk will feature an analysis of the creation of the debut ReVerse Bullets’ album, “Drapetomania!,” along with a preview of new material collaborated with Nicolo Sommer (BIINDS).",
"description":"Their performance De Koog is a multi-media exploration that fuses together electronics and acoustics, light and sound, man and machine. It can be watched, touched, played, heard and experienced both as performer or audience. Its eyes and ears take in data from the surroundings and it responds to these stimuli with jittering visuals, harsh synthesis and animal screams.",
"description":"For this years LPM edition, she will premiere the Piece «Parade: Ouverture», which is the first act of the “Parade A/V live performance project”, inspired freely on “The Atrocity Exhibition” of the writer J.G. Ballard. In collaboration with the sound artist Swub, it deals with spam messages, white lights, birds, electricity, schizophrenia, and Abba music.",
"description":"In 2010 they’ve started their audio-visual noise project – Domestic Violence, which merges field recordings, live coding and audio-responsive glitches, by using self-made interfaces, controllers and patches. Domestic Violence performed in Finland, Germany, UK, Italy and Poland. work by Tikul & Jendre has been presented at digital arts and video festivals around the world. They are constantly trying to challenge the viewer, through exploration of identity / queerness of human body / architectural objects and their transformations, synthetic-organic textures, glitch aesthetics, physicality of image and sound.Their works are attempting to bend the perception of time – intensify the senses and reactivate the dismissed areas of psyche.",
"description":"Kasia is a one man studio, audiovisual composer, video-maker and live performer who loves to experiment. She is driven by a desire to find beauty in an ugly world and amplifies images, sounds and lights with her inner emotions, feelings, intuitions. Her work is a combination of the harsh and delicate. Electricity is what she is sure of and relies on. Making narrative cinematic concerts, she invents new paradigms of audio-visual performance, installation art and short films.",
"description":"Aude Francois also called Aude Rrose is multi-disciplinary artist living between Paris and Berlin, working with performance, photography, sound and live video. She regularly presents her video performances in international festivals. Her imagery plays with narrative structures, developing dreamy and intimate universes, exploring various forms of interplay between body, images in motion, deconstructive narrations and self-mythology. Her performances articulate live scenography protocols integrating video as an environment medium, often using real-time camera feedback, considering the black box as a possible oneiric space, where sounds and images communicate in a poetic and narrative journey.",
"description":"David and Mey are currently working on their project Tower of Babel, an emergent robotic sculpture that builds itself. A pack of small, autonomous robots is trying to climb on top of each other in order to form a tower. At some point, the tower gets too high and the robots fall down. This project is supported by Fundacion Telefonica’s VIDA Art and Artificial Life International Awards.",
"artist":"Mey Lean Kronemann & David Sanz Kirbis",
"description":"She is currently collaborating with legendary electronic musician/producer A Guy Called Gerald for her interactive performance Coded Narratives, and with sound artist Derek Holzer will debut her live videomicrography performance.",
"description":"Geso is the moniker he uses for his most personal and experimental work, specially focused in video-art and visual performances. His videos are a combination of glitches, geometric graphics, landscapes and images from nature, evoking a short of lost paradise or residual image from a better world. The concepts that often dominate his work are related to different levels of communication and its paradoxes, the digital language and errors, usually revealing a connection with different aspects from human conscience and spirituality, like altered states of mind.",
"description":"His work, which spans the scales from buildings to installations, masterplans to furniture, seeks a synthesis of mind & body – creating meaningful, pleasurable, enduring and immersive experiences. Much of his work involves cutting-edge fabrication technologies and digital mapping, exploring the connectivity of people to their precise place in the world.",
"description":"Jem about her Talk: “For scope sessions I will present a selection of projects from 2012 that range from large scale festival VJing to new AV collaborations, as well as the strange world of VJ competitions. Through these projects I will give some insight into my background and work process and discuss how the immediacy of Vjing and the processes of improvisation and performance have been useful techniques in the development of new ideas.”",
"description":"equations relative to each other are beginning to synergize. aesthetic based on function is proving to be a decent guiding principle for not just design, but sonic interval interpretation, formerly called music. the rabbit hole has heiroglyphs on the walls of its interior. the myth construct has become self-aware…",
"title":"9 Evenings Reconsidered: The 10th Evening",
"description":"The talk will focus on a student project cooperation between the Academy of Visual Arts and the Academy for Music and Theatre in Leipzig conducted in 2011/12. The project “9 Evenings reconsidered: The 10th Evening” is based upon the milestone media arts event “9 Evenings” (1966 New York). Over the period of one year a mixed group of students worked theoretically and practically on this topic and presented the results in form of performances and an exhibition. The presentation serves as an example for a project based curriculum at the Audio Visual Lab at the Academy of Visual Arts in Leipzig. The usage of media and technology in the production of art/performance/theatre/music…, interdisciplinary art practice and project based work strategies as a curriculum in the art academy are some of the points of interest in the following Q&A and/or round table.",
"description":"He will talk about works that deal with the transformation of 2D video into a 3D representation by hacking a set of common tools whilst avoiding frameworks, and how this can help to get the viewer to “feel the algorithm”. Tech meat: C, OpenGL, MIDI glued together by PHP and fueled by UNIX and DIY philosophy.",
"title":"From bad to worse. Ruby-I in talk with Swimsuit Tissue.",
"description":"At Scope Sessions – artist talks & media salon, Ruby-I and the traveller Swimsuit Tissue have a talk about Swimsuits alter ego Leni Riefenstahl. Ruby-I is a archetypical female Cyborg – partly human and partly automata. Ruby-I is like a talk show host, however, in an opposite manner. Because she is like a clown, she forces people to answer questions in honest but creative and productive way. The talk evolves around Swimsuit Tissues art practice and main focus will be faulty machinery.",
"description":"In his talk, A. N. Fischer is going to talk about his artwork “Schwarm”, a software that creates constantly changing, abstract composition running in real time. As this work comes to life through software that executes a coded behaviour, the computer system becomes an integral part of the creation and perception of the artwork itself.",
"title":"Intermedia Dance Performances with Motion Sensing",
"description":"With his background in computer science and automation technology, he started developing interactive systems in 1993. For many years he was codirector of Palindrome Performance group, developing media performances which toured worldwide and have received numerous awards. While his early works were focusing on movement-to-sound relations using bioelectrical sensor devices as well as video motion sensing, he continued with a focus on connecting interactive visuals with the body itself. He developed the video technologies and interactive stage projections for Chunky Move’s recent intermedia works ‘Glow’ and ‘Mortal engine’. For his contribution on ‘Glow’ he was rewarded with a ‘Green room award’ for ‘Design in Dance’. Both Pieces have been touring for many years now, including venues like BAM, New York, The Edinburgh Festival, The Sydney Opera house.",
"description":"In his talk, he will give some insight into how mathematical modelling can be used as an artistic tool to break the determinism of man-machine interaction and create a corporeal experience in a world without haptic feedback.",
"title":"The Past and Future of Technology & Performance",
"description":"Media artist, composer and programmer Mark Coniglio will present an artist talk that combines an overview of the history of interactive/media-intensive performance with a consideration of how to take keep this work meaningful in the future.",
"description":"Seemingly, state of the art devices give you everything you need for completing your photography projects. But what if the image you have in mind demands even more and you need to reach for fields outside photography? In Scripted Rhymes, imagemaker Adam Magyar tells the story of his journey down this road and intends to inspire the audience to think outside the box when working on a project. He aims to present that unusual combinations of hardware and software may reward you with the image you have in mind.",
"title":"”BERLAN ALLEE” Radio Show & ”SAROSEDA Collective",
"description":"Next, Arash Salehi the founder of SAROSEDA will briefly present their collective. SAROSEDA is a digital art collective which tries to reach new forms and concepts in Iranian Contemporary Art scene by introducing the potential of collaboration between different disciplines in the shape of organizing workshops and jammings of computer based artists.",
"description":"Laura is a visual arts lover dedicated to direct and produce live visuals projects and experimental pieces for commercial brands, art exhibitions and worldwide academic presentations. She produces herself and runs her own laboratory and audiovisual label "OptikalInkLab", an independent project dedicated to create AV works and aimed to integrate digital arts, video projections, video mapping and real-time narratives.",
"description":"Andreas Karaoulanis comes from a Computer Science and Animation background. His current work deals with interactive media design and animation. He has present his work in Museum Of London, Moscow, Paris and in various Galleries and spaces around Europe. One of his latest projects is "bestbefore",anonlineinteractiveshowcaseblog.
"description":"Dalibor will introduce us the department and the areas they work in, but centerpiece of this talk is show some of the spectrum of works being done by the students.",
"description":"He will show us his work in progress on the topic of disembodied human voice in relation to phonographic technologies, speech synthesis and text to speech.",
"description":"She will perform “Outer Scan” and explain the technique behind it. Using a regular scanner, images of different analog objects are animated using a Quartz Composer patch and accompanied by live audio performed by Fabian Scharpf with Max/Msp.",
"description":"Together with our second speaker, Stanislav Abraham, she will show us her new Performance “Gardening”. Gardening is a kind of semiotics, the performance tries to find the way through the garden’s syntax and plays with its visible and notional elements. The strategy to this inquiry lies in remediation of amateur 8mm footage and in questioning the relevant notions.",
"description":"After a short introduction to her design studio, YUKIJUNG will share her know-how with the audience by explaining her usual conceptual approach in planning an architectural multimedia scenography on the basis of two exemplary projects: the multimedia tour through history „Promenades sous les étoiles“ in the gardens of the Royal Castle of Amboise, Loire Valley, France and the multimedia stage scenery „Happy Birthday Friedrich“ at the Nikolaisaal Potsdam.",
"description":"In her talk Ioann Maria will present her current work in progress “Artificial Rat”, which is open for interdisciplinary collaboration. The Project aims to investigate the nature of human-machine relationship, provoking an interaction between the two. The artificial rat should appear to respond to human emotional states, and hence the biofeedback technology will be employed for the reactions measurement. Changes in emotional state of human participants will be used as an input for the rat, thus enabling a response. The responses of each participant will be visualized and compared in real time.",
"description":"Under the title “Real time forms are rich only if they are rich in flaws”, Giorgos will give a fragmented dialogue consisting of a non-linear presentation of The Erasers’ work in real time audio visual performance, a brief discussion on the possibilities of live cinema/real time film, moments of propaganda and other moments of image harassment, spontaneous debates on MEANING (as opposed to abstract image production), a disassembling of VJ culture and detours through statements like: AN END TO COMMUNICATION THAT COMMUNICATES NOTHING BUT ITSELF or ITS NOT A JUST IMAGE, ITS JUST AN IMAGE.",
"description":"Interview mit Eva Bischof (4youreye) und Lisa Malle (Frau Fitzke), zwei langjährigen Protagonistinnen der Wiener Visualistenszene - im Gespräch über das ehemalige internationale VJ Festival "ContactEurope", dem jährlich von ihnen organiserten "AVPlayground" und die Szene in Österreich. Das Interview entstand im März 2012 im Rahmen des B-sEite Festival für Jetztkultur in Mannheim in Kooperation mit armitage.tv",
"description":"Flux spricht mit VJ Veteran und vvvv Wizard Karsten Schneider aka. cyper über dessen Installation, Kunst, Technik und das B-Seite Festival in Mannheim. Das Interview entstand im März 2012 im Rahmen des B-sEite Festival für Jetztkultur in Mannheim in Kooperation mit armitage.tv",
"artist":"cyper",
"talk_video_url":"https://vimeo.com/200840817",
"topics":"festival,VJ,vvvv,Hardware"
},
{
"title":"",
"description":"Eklis Rellüm spricht mit Janina Schlichte über ihre Installation und Kooperation plusminus]S.P.A.C.E, wie das alles funktioniert und über das B-Seite Festival. Das Interview entstand im März 2012 im Rahmen des B-sEite Festival für Jetztkultur in Mannheim in Kooperation mit armitage.tv",
"artist":"Janina Schlichte",
"talk_video_url":"https://vimeo.com/200844304",
"topics":"festival,installation,software"
},
{
"title":"",
"description":"Eklis Rellüm spricht mit Thorsten Kußmack über seine Installation, Kunst, Architektur und das B-Seite Festival Mannheim. Das Interview entstand im März 2012 im Rahmen des B-sEite Festival für Jetztkultur in Mannheim in Kooperation mit armitage.tv",
"description":"In their presentation Shai Levy and Marc Tiedemann will give a live performance of their app, talk about its development through the many stages of conceptualizing, researching and creating and will share their thoughts on the pros and cons of using a touch-screen a creative medium.",
"description":"During his presentation Reynold will show works made in his Berlin studio (Six Apartments) and some older works from his collaborations in New York with Patrick Jolley (The Drowning Room).",
"description":"When mixing with these tools instead of your usual laptop, the performer can be much closer to the audience, creating a totally new experience both for the artist and the performer. At scopesession clement will demonstrate how this works using two of his newest pieces of software: PS24VJ with runs on the Playstation 2, and Super Pikix for the Caanoo console.",
"description":"A technique that can be used in various forms, from live dj ing to theater and dance performances. Software used VDMX ,a firewire camera plus lots of white A3 papers, black markers!",
"description":"In an interview with Eklis Rellüm, Francesco Salizzoni talks about the annual robot festival in Bologna, Italy",
"artist":"Francesco Salizzoni",
"talk_video_url":"https://vimeo.com/35201883",
"topics":"festival"
},
{
"title":"Freemote Festival",
"description":"In an interview with Eklis Rellüm, Willem van der Schans talks about the annual FREEMOTE festival in Utrecht, Netherlands",
"artist":"Willem van der Schans",
"talk_video_url":"https://vimeo.com/35209282",
"topics":"Festival"
},
{
"title":"Elektro Moon Vision",
"description":"In an interview with Eklis Rellüm, Elwira Wojtunik and Popesz Csaba Láng of Elektro Moon Vision talk about their installation at FREEMOTE and their planned future festival in Kraków, Poland",
"artist":"Elektro Moon Vision",
"talk_video_url":"https://vimeo.com/35213957",
"topics":"installation,festival"
},
{
"title":"Live Performers Meeting",
"description":"In an interview with Eklis Rellüm, Ioann Maria and Gianluca del Gobbo talk about their Live Performers Meeting (LPM) that takes place every year in Rome, IT",
"artist":"Live Performers Meeting",
"talk_video_url":"https://vimeo.com/36078765",
"topics":"festival"
},
{
"title":"B-Seite Festival",
"description":"In einem Interview mit Eklis Rellüm spricht Benjamin Jantzen über das B-Seite Festival für Jetztkultur in Mannheim, DE",
"description":"'This project will be the master thesis for my studies at the Bauhaus University Weimar. Since I’m a synesthete myself, synesthesia is a topic that is present in my life for many years. The idea of involving this topic into my work first came to my mind about three years ago. It developed and grew over the years and finally I will have the opportunity to realise it. Synesthesia isn’t just one weird way of seeing, hearing or smelling the world around us. Every synesthete has his very own way of experiencing a colourful or somehow exciting world. This is the point where my project focuses on. The diversity of experiencing synesthesia. To show this diversity I want to initiate a varity of works. I want to bring together a bunch of artist (preferably non-synesthetes) with synesthetes. The output can be any kind of artwork or media installation visualising a very specific and subjective version of synesthesia. The process of working together will bring up many questions. Questions that can lead to anwsers presented to the visitors or questions raised and still left unanswered to the public.'",
"description":"Developer Sébastien Bourdeauducq will present the The Milkymist One, an open hardware product that concentrates all the processing power and the interfaces of an heavily interactive VJ setup into one small box. With a unique combination of built-in interfaces such as MIDI, DMX512, analogue video input, Ethernet, OpenSoundControl and generic digital I/O, it gives you all the tools to create truly interactive performances.",
"description":"VisualBerlin management board member Aude François and co-founder Kiritan Flux will present Berlin’s number one video-arts and VJ association VisualBerlin, how it all started in 2005 and what it has developed to today. Members and projects will be presented and people will have the chance to ask questions about the association.",
"description":"This session, we’ll welcome Alex Corbi who will show us his work under Arduino and Processing. He will start simple, and then more complex. After his presentation, we can get to the computers, and try, share, get started, ask questions, manipulate a bit, have a look over the functions and possibilities :-) Of course, Arduino and Processing users from all levels are all invited to come, and to come also with their computer and software installed, so that we can all exchange, see, even when we’re specialists of another software on another platform, or not specialists at all. 3 to 4 computers in total would allow 3 to 4 groups of 3 to 5 persons, perhaps self-organised by level or software.",
"description":"Mauritius Seeger, VJ, digital artist and programmer will talk about how specialised software can be used to build engaging and responsive artworks and installations. Mostly using examples from his own work he will present the challenges and solutions encountered when trying to make interactive software and hardware. The talk will concentrate the topics of optical sensing – computer vision, tracking and 3D imaging – as well as graphics algorithms, high dynamic range imaging and time-lapse photography.",
"description":"Mirae Rosner and Jesse Scott of the Berlin cell of GRL talked about past and ongoing projects in Berlin, built “LED throwies” together with the audience and brought their “BlitzTag” installation to play with.",
"description":"David Croft will be introducing a project to create a wall art installation that dynamically and fluidly interacts with the viewers by monitoring the position of their bodies to give a natural-feeling experience. He’ll describe the theory behind the hardware, give an overview of the software, and introduce the open source toolkit he’s releasing to allow visual artists to develop their own projects using Processing.",
"description":"Movement and Video Artist Eric Dunlap will discuss his work creating dance and video pieces, producing VJs, and construction audience interactive video installations. ",
"description":"In anticipation of the retirement of this media Ilan presented each piece of media and in the process of doing so talked about his approach to creating and performing with the material as well as reflected on his thoughts about live video performance in general.",
"description":"Australian designer and artist Arran Hearn showcased his video-mapping work titled “isometric cubes” and Julien Bach of Atelier Überall presented a whole workflow for mapping onto them, with both 2D & 3D templates.",
"description":"Aude Françoise video artist working on a project of argentic black and white fotography with long exposure, exploring the metamorphosis of the body acting with white elements…",
"description":"Media artist and programmer David Szauder aka. pixelnoizz presented his QuartzComposer based tool “get control”. This was the first public presentation of the software as proof of concept that will show live video sequencing and frame manipulation with a drawing tablet and further aspects (live effecting, glitching and more).",