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<h4><i class="fa fa-calendar"></i> #59 / October 13th, 2016 @ <a class="highlight button hvr-sweep-to-top" href="">Panke</a></h4>
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<p><a class="button hvr-sweep-to-top" href="http://www.agnieszkagajewska.com">Gajek</a> <br/> How paintings obtain another dimension. </p>
<p class="small-text">Overview of past and current projects in painting involving 3D technique, creation process, how the utilized 3D anaglyph technique works, previous works in performance, silkprint, installation and painting.</p>
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<p><a class="button hvr-sweep-to-top" href="http://www.martinromeo.com/">Martìn Romeo</a> <br/> Ephemera - immaterial work </p>
<p class="small-text">The artist will show his latest work Ephemera - interactive olfactory installation, which consists in distill the real world in data that take on new olfative return. The audiences will be invited to follow the next Interactive Art workshop to be held on October 16 at Artistic Workshop Series.</p>
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2016-09-09 16:05:07 +02:00
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<p><a class="button hvr-sweep-to-top" href="http://flux.vision/">Kiritan Flux</a> <br/> Performing in Physical and Mental Space </p>
<p class="small-text">Throughout my work in the field of improvised live video art ('VJing') one special focus has always been the 'set and setting' of the performance. Who am I besides the operator of my instruments? In which local and cultural context do I present my art right now? I deliberately use such questions as prime inspiration for conceptual live performances unique to the place of their presentation and my subjective reception of that place. 'Place' in a spatial and also geographical sense. In my talk I will present a selection of my past and current work related to this concept.</p>
2016-09-09 16:05:07 +02:00
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<a class="topic" data-scroll-nav="1">3D</a>
2016-03-07 11:13:16 +01:00
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<a class="topic" data-scroll-nav="1">Data</a>
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<a class="topic" data-scroll-nav="1">Patching</a>
2016-08-31 22:32:31 +02:00
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<a class="topic" data-scroll-nav="2">Drum machine</a>
2016-08-31 22:32:31 +02:00
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<a class="topic" data-scroll-nav="2">Projection mapping</a>
2016-08-31 22:32:31 +02:00
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<a class="topic" data-scroll-nav="2">Patching</a>
2016-03-07 11:13:16 +01:00
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<a class="topic" data-scroll-nav="3">Cooking Performance</a>
2016-04-10 11:43:30 +02:00
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<a class="topic" data-scroll-nav="3">Patching</a>
2016-03-07 11:13:16 +01:00
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="3">AV Performance</a>
2016-04-10 11:43:30 +02:00
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<a class="topic" data-scroll-nav="4">Video, Inmmersive</a>
2016-05-08 22:58:49 +02:00
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<a class="topic" data-scroll-nav="4">Society</a>
2016-04-10 11:43:30 +02:00
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<a class="topic" data-scroll-nav="4">Electronic arts</a>
2016-05-08 22:58:49 +02:00
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<a class="topic" data-scroll-nav="5">Drawing, Sound</a>
2016-05-29 13:48:11 +02:00
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<a class="topic" data-scroll-nav="5">Animation, VR</a>
2016-05-08 22:58:49 +02:00
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<a class="topic" data-scroll-nav="5">Collective</a>
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<a class="topic" data-scroll-nav="6">Passion</a>
2016-06-17 17:48:29 +02:00
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<a class="topic" data-scroll-nav="6">Ballet</a>
2016-05-29 13:48:11 +02:00
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<a class="topic" data-scroll-nav="6">Multimedia</a>
2016-06-17 17:48:29 +02:00
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="7">Film</a>
2016-08-31 22:32:31 +02:00
<a class="topic" data-scroll-nav="7">Video</a>
2016-06-17 17:48:29 +02:00
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<a class="topic" data-scroll-nav="7">Space,Light</a>
<a class="topic" data-scroll-nav="8">Video</a>
<a class="topic" data-scroll-nav="8">ideologies</a>
2015-10-04 13:44:49 +02:00
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="8">VR</a>
2015-09-28 19:45:29 +02:00
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<a class="topic" data-scroll-nav="9">Rhizomatic</a>
2015-09-28 19:45:29 +02:00
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<a class="topic" data-scroll-nav="9">Multimedia</a>
2015-09-28 19:45:29 +02:00
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="9">Performance</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="10">Animation</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="10">Installation</a>
2015-09-16 21:01:58 +02:00
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="10">Film</a>
2015-09-16 21:01:58 +02:00
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<a class="topic" data-scroll-nav="11">VJing</a>
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<a class="topic" data-scroll-nav="11">Sound</a>
2015-09-16 21:01:58 +02:00
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<a class="topic" data-scroll-nav="11">Music</a>
2016-06-26 21:22:04 +02:00
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="59">AV Performance</a>
2015-11-11 19:53:04 +01:00
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<a class="topic" data-scroll-nav="59">Film</a>
2015-11-11 19:53:04 +01:00
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="12">Film</a>
2015-11-11 19:53:04 +01:00
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<a class="topic" data-scroll-nav="12">Photography</a>
2015-12-01 23:52:57 +01:00
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<a class="topic" data-scroll-nav="12">Screening</a>
2015-12-01 23:52:57 +01:00
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<a class="topic" data-scroll-nav="13">Design,Games</a>
2015-12-01 23:52:57 +01:00
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<a class="topic" data-scroll-nav="13">Visuals</a>
2016-01-03 23:05:31 +01:00
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<a class="topic" data-scroll-nav="13">VJing</a>
2016-01-03 23:05:31 +01:00
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<a class="topic" data-scroll-nav="14">Concept, Video</a>
2016-01-03 23:05:31 +01:00
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<a class="topic" data-scroll-nav="14">Sound, Generative</a>
2016-01-28 12:42:37 +01:00
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<a class="topic" data-scroll-nav="14">Mapping, Motion graphics</a>
2016-01-28 12:42:37 +01:00
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<a class="topic" data-scroll-nav="15">AV, Performance</a>
2016-01-28 12:42:37 +01:00
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<a class="topic" data-scroll-nav="15">AV, Performance</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="16">Film</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="16">Philosophy</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="16">Concept</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="17">Audiovisual, Live set</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="17">Sound,Research</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="17">Analog, Film</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="18">Science,Art</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="18">Live Cinema, Installation</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="18">Photography,Microbiology</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="19">Mobile</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="19">Video,Meditation</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="19">Software</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="19">Software</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="20">Open Source,Software,Hardware</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="20">Dance,Film</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="21">Installation,Music</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="21">VVVV,Coding</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="22">VJing,Installation,Performance</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="22">Coding,Research</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="22">Installation,New Media</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="23">Activism,Surveillance,Privacy</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="24">Analog,Film,Research</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="24">Installation,New Media</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="24">Film,Projection,Glitch</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="25">Media</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="25">Science</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="25">Installation</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="26">Design,hardware,Installation</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="26">VVVV,Coding,Sound</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="26">VJing,Performance,Film</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="27">Analog</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="27">Interactive,Projection</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="27">Science,Research</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="28">Installation,Light</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="28">Science,Film,Photography</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="28">Mapping,Performance</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="29">VJing</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="29">Interactive,Live,Performance</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="29">Performance</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="30">VJing</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="30">VJing</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="30">Science,Research</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="31">Design</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="31">Video,Sound</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="31">VJing,Mapping</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="32">Mapping</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="32">Interactive,Performance</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="33">Film</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="33">3D,Generative</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="33">Collective,Research</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="34">Glitch,Pixel</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="34">Open Source,Gaming</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="35">Mixing,Vjing</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="35">Live Cinema,Mapping</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="35">Vjing</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="36">Research,Project</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="36">Interactive,Installation</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="36">Vjing</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="37">Coding,generative</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="37">Open Source,Hardware</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="37">Collective,Activism</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="38">New Media,Interactive</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="38">Performance,Humour</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="39">3D,AV Performance</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="39">Performance</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="39">Performance</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="40">Photography</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="40">Robotics,Research</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="41">Research,Performance</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="41">Design,AV Performance</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="41">Architecture</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="42">AV Performance</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="42">AV Performance,Music</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="42">Performance,Hacking</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="43">Music production</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="43">Hacking,Coding</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="43">Performance</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="44">Interaction,Generative,Coding</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="44">Performance,Dance,Interaction</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="44">Interaction,Software</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="45">Performance,Interactive</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="45">Photography</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="45">Performance,Sound</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="46">New Media</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="46">Sound,Installation</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="46">Performance</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="46">Performance</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="47">video-mapping</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="47">Performance,Film</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="47">Theater,Politics,Live Cinema</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="48">Software</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="48">Film</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="48">Hacking,Performance</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="49">AV,Perfomance</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="49">Experimental,Film</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="49">Hacking,Performance</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="50">Perfomance,Illustration</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="50">VVVV</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="51">Performance,Paint</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="51">Synaesthesia,Collaboration</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="52">Video</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="52">Hardware</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="52">Vjing</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="53">Light,Installation,Processing,Open Source</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="54">Installation,Sound</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="54">Software,Sound,Open Source</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="55">Vjing,Festival</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="55">Science</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="55">Interaction,Installation</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="56">Gaming,Festival</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="56">Activism,Graffiti</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="57">Design</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="57">Game,Programming</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="57">Dance,Performance</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="58">live video</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="58">coding,Pure Data</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="59">video-mapping</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="59">photography</a>
2016-10-05 11:29:25 +02:00
<a class="topic" data-scroll-nav="59">Sequencing,QuartzComposer</a>
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<h3>#3</h3>
<h4>August 18th, 2011</h4>
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<li>Design</li>
<li>Game</li>
<li>Programming</li>
<li>Dance</li>
<li>Performance</li>
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<li><a class="highlight button hvr-sweep-to-top" href= target="_blank">Atelier Äuglein</a></li>
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2016-06-12 17:46:27 +02:00
<img src=/images/4192750051_2a7142470e_o-480x356.jpg_resized.png></img>
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<div class="talk-detail">
<h4>Willy Sengewald / </h4>
<h5>About Willy Sengewald</h5>
<p>Willy Sengewald: Design is generally perceived as a way of enhancing the existing normal. However, it has the potential to propose an alternative to our everyday reality by depicting something unimagined, something absurd or impossible. What is the adequate mode of practice for this intend?</p>
<a class="button hvr-sweep-to-top" href=http://thegreeneyl.com target="_blank"><i class="fa fa-link"></i> Website</a>
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2016-06-12 17:46:27 +02:00
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<h4>David Croft / </h4>
<p>David Croft will be introducing a project to create a wall art installation that dynamically and fluidly interacts with the viewers by monitoring the position of their bodies to give a natural-feeling experience. Hell describe the theory behind the hardware, give an overview of the software, and introduce the open source toolkit hes releasing to allow visual artists to develop their own projects using Processing.</p>
<h5>About David Croft</h5>
<p>David is an Berlin-based independent game developer, computer programmer, network engineer, and electronics tinkerer and describes himself as an “all-round geek without a purpose”.</p>
<a class="button hvr-sweep-to-top" href=http://www.davidc.net target="_blank"><i class="fa fa-link"></i> Website</a>
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<div class="talk col-md-4">
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2016-06-12 17:46:27 +02:00
<img src=/images/Eric_Anatomy-e1313241126725.jpg_resized.png></img>
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<h4>Eric Dunlap / </h4>
<p>Movement and Video Artist Eric Dunlap will discuss his work creating dance and video pieces, producing VJs, and construction audience interactive video installations. </p>
<h5>About Eric Dunlap</h5>
<p>A twenty four year veteran of the performing arts, Eric has worked as a dancer with the Nikolais/Louis Dance Company, the Metropolitan Opera, and many other modern dance companies in New York CIty. Eric is founding member of NYC based arts organization Forward Motion Theater and has collaborated for fifteen years with media artist Holly Daggers. Together they created interdisciplinary performance pieces, produced the EyeWash VJ series, created interactives for the Museum of Modern Art, and performed as VJs for many musical artists ranging from James Brown to Animal Collective.</p>
<a class="button hvr-sweep-to-top" href=http://www.forwardmotiontheater.org target="_blank"><i class="fa fa-link"></i> Website</a>
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<h4>Discover more</h4>
2016-10-05 11:29:25 +02:00
<a class="button hvr-sweep-to-top left" href=/session/2011/07/21/002.html>#2: July 21st, 2011 </a>
<a class="button hvr-sweep-to-top right" href=/session/2011/09/15/004.html>#4: September 15th, 2011 </a>
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2016-08-31 22:41:43 +02:00
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