/*Copyright (c) 2020 Sublunar Psionics Special Thanks to Slavko Andrejevic for providing the main framework of this firmware and for technical support. ---- MIT License ---- Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include #define btnA 0 // PA0 / Button A: #define btnB 2 // PA1 / Button B: #define btnC 1 // PA2 / Button C: #define led_R 4 // PA4 / RED LED #define led_G 5 // PA5 / GREEN LED #define led_B 6 // PA6 / BLUE LED #define uv_LED 3 // PA3 / UV LED #define OPAMP 8 // PB2 / turns on the Op Amp circuit #define ANALOG 7 // PA7 / Get analog #define ON HIGH #define OFF LOW //---- BUTTONS ---- byte counterA = 0; // count push btnA: byte counterB = 0; // count push btnB: byte counterC = 0; // count push btnC: bool enabled_btnAC = true; // Button A + C enabled or not bool enabled_btnB = true; // Button B enabled or not OneButton buttonA(btnA, true); // Button A setup OneButton buttonB(btnB, true); // Button B setup OneButton buttonC(btnC, true); // Button C setup //---- LEDS ---- bool enabled_LED = false; //turn on a tricolor LED bool usePWM = false; //use softPWM for more nuanced colors //---- TIMER ---- bool countDelay = false; //are we counting ticks to time out the UV LEDs? uint32_t oldTime = millis(); //---- COLOR ---- struct COLOR { // Creating structure for colors byte r; byte g; byte b; }; COLOR selectedColor = { 0, 0, 0 }; //---- PLANETARY COLORS ---- COLOR white = { 255 , 255 , 255 }; // Moon correspondence COLOR orange = { 255 , 128 , 0 }; // Mercury correspondence COLOR green = { 0 , 255 , 0 }; // Venus correspondence COLOR yellow = { 255 , 255 , 0 }; // Sol correspondence COLOR red = { 255 , 0 , 0 }; // Mars correspondence COLOR blue = { 0 , 128 , 255 }; // Jupiter correspondence COLOR purple = { 128 , 0 , 128 }; // Jupiter/Moon correspondence COLOR indigo = { 111 , 0 , 255 }; // Saturn correspondence COLOR grey = { 40 , 40 , 40 }; // Saturn correspondence //---- DEVICE SETUP ---- void setup() { // BUTTONS buttonA.attachClick(cycleColors); buttonB.attachClick(ultraviolet); buttonB.attachLongPressStart(uvForever); buttonC.attachClick(opAmp); // LEDS pinMode(led_B, OUTPUT); pinMode(led_G, OUTPUT); pinMode(led_R, OUTPUT); offLeds(); // UV LED pinMode(uv_LED, OUTPUT); digitalWrite(uv_LED, OFF); // OP AMP //pinMode(ANALOG, INPUT); pinMode(OPAMP, OUTPUT); digitalWrite(OPAMP, OFF); } //---- DEVICE LOOP ---- void loop() { buttonA.tick(); buttonB.tick(); buttonC.tick(); showColor(); // If enabled, turns UV LED off after 1min if ( countDelay == true && ((millis()-oldTime) > 60000)) { //Turn the UV LED off enabled_btnAC = true; digitalWrite(uv_LED, OFF); counterB = 0; countDelay = false; } } //---- FUNCTIONS ---- // turn all LEDs off void offLeds() { analogWrite(led_R, 255); analogWrite(led_B, 255); analogWrite(led_G, 255); } // set a color void setColor(COLOR paint, bool full = true) { //tricolor LED color selectedColor.r = paint.r; selectedColor.b = paint.b; selectedColor.g = paint.g; showColor(); } // show the color or turn off void showColor() { // 100% of color if (enabled_LED == true) { softPWM(led_R, selectedColor.r, 1); softPWM(led_B, selectedColor.b, 1); softPWM(led_G, selectedColor.g, 1); } else { offLeds(); } } // used for button A to cycle through the colors void cycleColors() { if (enabled_btnAC == true) { counterA++; switch (counterA) { case 1: enabled_LED = true; setColor(white, true); break; case 2: usePWM = true; setColor(orange, true); break; case 3: usePWM = false; setColor(green, true); break; case 4: setColor(yellow, true); break; case 5: setColor(red, true); break; case 6: setColor(blue, true); break; case 7: usePWM = true; setColor(purple, true); break; case 8: setColor(indigo, true); break; case 9: setColor(grey, true); break; case 10: enabled_LED = false; counterA = 0;//TURN OFF break; } } } // used for button B to toggle the UV LEDs void ultraviolet() { if (enabled_btnB == true) { counterB++; switch (counterB) { case 1: blinker(led_B, 500, 5); enabled_LED = false; enabled_btnAC = false; digitalWrite(uv_LED, ON); if ( countDelay == false ) { oldTime = millis(); } countDelay = true; // turn on delay counter in loop() break; case 2: enabled_btnAC = true; digitalWrite(uv_LED, OFF); counterB = 0; break; } } } // disable all buttons and keep UV light running forever void uvForever() { blinker(led_B, 500, 5); blinker(led_B, 50, 10); enabled_btnB = false; enabled_btnAC = false; countDelay = false; digitalWrite(uv_LED, ON); } // used for button C to toggle the OP Amp void opAmp() { if (enabled_btnAC == true) { counterC++; switch (counterC) { case 1: blinker(led_G, 50, 2); digitalWrite(OPAMP, ON); break; case 2: blinker(led_R, 50, 2); digitalWrite(OPAMP, OFF); counterC = 0; break; } } } // helper to blink a color void blinker(byte pin, int len, byte rep) { byte counter = 1; while (counter <= rep) { analogWrite(pin, 0); delay(len); offLeds(); delay(len); counter++; } } // software PWM function that fakes analog output void softPWM(byte pin, byte freq, byte sp) { byte delay1 = 255 - freq; if (usePWM == true) { while (sp > 0) { digitalWrite(pin, LOW); //on delayMicroseconds(freq); digitalWrite(pin, HIGH); //off delayMicroseconds(delay1); sp--; } } else { analogWrite(pin, 255 - freq); } }